/* =========================================================================== File: GTIMER.C Notes: PSX stuff for timing things Author: Gary Liddon Copyright (C) 1995 - 1997 Gary Liddon All rights reserved. ============================================================================ */ #ifndef __GTIMER_H__ #define __GTIMER_H__ /* --------------------------------------------------------------------------- Includes -------- */ /* Glib ---- */ #include "gtypes.h" /* --------------------------------------------------------------------------- Defines ------- */ /* --------------------------------------------------------------------------- Typedefs -------- */ /* --------------------------------------------------------------------------- Enums ----- */ /* --------------------------------------------------------------------------- Structures ---------- */ typedef S32 GTHANDLE; typedef struct CLOCK { U32 StartTime; U32 StopTime; U32 Id; BOOL Running; } CLOCK; #define NULL_GTHANDLE -1 /* --------------------------------------------------------------------------- Supported Functions ------------------- */ #ifdef __cplusplus extern "C" { #endif GLIB_API BOOL GTIM_Open(int MaxClocks,U32 RamId); GLIB_API void GTIM_ClearClocks(void); GLIB_API GTHANDLE GTIM_StartClock(U32 Id); GLIB_API U32 GTIM_StopClock(GTHANDLE Hnd); GLIB_API void GTIM_StopAllClocks(void); GLIB_API void GTIM_IterateClocks(void (*Func)(U32 Start,U32 End,U32 Id)); GLIB_API U32 GTIM_TimeFunction(void (*Func)(void),int Tries); #ifdef __cplusplus }; #endif /* --------------------------------------------------------------------------- */ #endif /* --------------------------------------------------------------------------- ends */