/*========================================================================= pbubble.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PLATFORM_PBUBBLE_H__ #include "platform\pbubble.h" #endif #ifndef __GAME_GAME_H__ #include "game\game.h" #endif #ifndef __SPR_SPRITES_H__ #include #endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcBubblePlatform::postInit() { CNpcPlatform::postInit(); m_pop = false; s32 minX, maxX, minY, maxY; m_npcPath.getPathXExtents( &minX, &maxX ); m_npcPath.getPathYExtents( &minY, &maxY ); m_thinkArea.x1 = minX; m_thinkArea.x2 = maxX; m_thinkArea.y1 = minY; m_thinkArea.y2 = maxY; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcBubblePlatform::render() { if ( m_isActive || m_pop ) { CPlatformThing::render(); // Render if (canRender()) { DVECTOR &renderPos=getRenderPos(); if ( m_pop ) { POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( FRM__BALLOONBURST, renderPos.vx, renderPos.vy - 16, 4096 << 1, 4096 << 1, 0, 10 ); setRGB0( SprFrame, 128, 128, 255 ); } else { // Evil hard coded Offsets POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printFT4( FRM__BUBBLE_1, renderPos.vx-16, renderPos.vy-32, 0, 0, 10 ); setRGB0( SprFrame, 128, 128, 255 ); // m_modelGfx->Render(renderPos); } } } } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcBubblePlatform::processMovement( int _frames ) { if ( !isSetToShutdown() && !m_pop ) { Pos.vy -= m_speed * _frames; if ( m_npcPath.getWaypointCount() ) { s32 minY, maxY; m_npcPath.getPathYExtents( &minY, &maxY ); if ( Pos.vy < minY ) { m_lifetime = GameState::getOneSecondInFrames() >> 2; m_pop = true; } } else { if ( Pos.vy < 0 ) { m_lifetime = GameState::getOneSecondInFrames() >> 2; m_pop = true; } } DVECTOR offset = CLevel::getCameraPos(); s32 yPos = Pos.vy - offset.vy; if ( yPos < 0 ) { setToShutdown(); } } } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcBubblePlatform::processLifetime( int _frames ) { if ( m_pop ) { if ( m_lifetime <= 0 ) { setToShutdown(); } else { m_lifetime = 0; } } }