#if !defined(AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_) #define AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GUILayerThing.h : header file // ///////////////////////////////////////////////////////////////////////////// // CGUILayerThing dialog class CGUILayerThing : public CDialog { // Construction public: CGUILayerThing(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CGUILayerThing) enum { IDD = IDD_LAYER_THING }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CGUILayerThing) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CGUILayerThing) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GUILAYERTHING_H__2ADF47A2_1F6C_4AA5_8E36_528C50968C89__INCLUDED_)