/*========================================================================= psjump.h Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PLAYER_PSRUN_H__ #define __PLAYER_PSRUN_H__ /*---------------------------------------------------------------------- Includes -------- */ #include "player\pstates.h" #ifndef __ANIM_SPONGEBOB_HEADER__ #include #endif /* Std Lib ------- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ class CPlayerStateRun : public CPlayerState { public: void enter(class CPlayerModeBase *_playerMode); void think(class CPlayerModeBase *_playerMode); protected: virtual int getStartFrame() {return ANIM_SPONGEBOB_RUNSTART;} virtual int getLoopFrame() {return ANIM_SPONGEBOB_RUN;} virtual int getEndFrame() {return ANIM_SPONGEBOB_RUNSTOP;} private: int m_numberOfTimesAnimHasLooped; }; class CPlayerStateWalk : public CPlayerStateRun { protected: virtual int getStartFrame() {return -1;} virtual int getLoopFrame() {return ANIM_SPONGEBOB_WALK;} virtual int getEndFrame() {return -1;} }; /*---------------------------------------------------------------------- Globals ------- */ extern CPlayerStateRun s_stateRun; extern CPlayerStateWalk s_stateWalk; /*---------------------------------------------------------------------- Functions --------- */ /*---------------------------------------------------------------------- */ #endif /* __PLAYER_PSRUN_H__ */ /*=========================================================================== end */