#ifndef __SPEECH_DEFINES_H__ #define __SPEECH_DEFINES_H__ typedef u32 SpeechEquate; #include "sound\Bank0_Speech.h" #include "sound\Bank1_Speech.h" #include "sound\Bank2_Speech.h" #include "sound\Bank3_Speech.h" #include "sound\Bank4_Speech.h" #include "sound\Bank5_Speech.h" #endif