/*========================================================================= psjump.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #include "player\psjump.h" #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif #ifndef __PAD_PADS_H__ #include "pad\pads.h" #endif #ifndef __SOUND_SOUND_H__ #include "sound\sound.h" #endif /* Std Lib ------- */ /* Data ---- */ #ifndef __ANIM_PLAYER_ANIM_HEADER__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPlayerStateJump::enter(CPlayer *_player) { const PlayerMetrics *metrics; metrics=getPlayerMetrics(_player); setAnimNo(_player,ANIM_PLAYER_ANIM_HOVER); m_jumpFrames=0; DVECTOR move=getMoveVelocity(_player); move.vy=-metrics->m_metric[PM__JUMP_VELOCITY]<m_metric[PM__MAX_JUMP_FRAMES]&&PI_JUMP) { m_jumpFrames++; } else { setState(_player,STATE_FALL); } if(controlHeld&PI_ACTION) { setState(_player,STATE_AIRATTACK); } if(controlHeld&PI_LEFT) { moveLeft(_player); } else if(controlHeld&PI_RIGHT) { moveRight(_player); } else { slowdown(_player); } advanceAnimFrameAndCheckForEndOfAnim(_player); } /*=========================================================================== end */