/******************/ /*** Misc Utils ***/ /******************/ #include "system\global.h" #include "utils\utils.h" #include "gfx\Prim.h" #ifndef __VID_HEADER_ #include "system/vid.h" #endif #ifndef __SYSTEM_GSTATE_H__ #include "system\gstate.h" #endif #ifndef __MATHTABLE_HEADER__ #include "utils\mathtab.h" #endif /*****************************************************************************/ const s16 c_circle[ NO_SIN ] = { 0,25,49,74,97,120,142,162,181,197,212,225,236,244,251,254, 255,254,251,244,236,225,212,197,181,162,142,120,97,74,49,25, 0,-25,-49,-74,-97,-120,-142,-162,-181,-197,-212,-225,-236,-244,-251,-254, -255,-254,-251,-244,-236,-225,-212,-197,-181,-162,-142,-120,-97,-74,-49,-25 }; /*****************************************************************************/ const MATRIX IdentityMtx = { {{ONE, 0, 0}, { 0,ONE, 0}, { 0, 0,ONE}}, { 0, 0, 0}, }; /*****************************************************************************/ const u32 NOTNEG = ((u32)1<<(u32)31) | ((u32)1<<(u32)15); long s_randomSeed; /*****************************************************************************/ u8 *MakePtr(void *BasePtr,int Offset) { u8 *Ret; Ret=(u8*)BasePtr+(Offset); return(Ret); }