/*========================================================================= npcdata.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif #ifndef __ENEMY_NPLATFRM_H__ #include "enemy\nplatfrm.h" #endif #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif #ifndef __ANIM_CLAM_HEADER__ #include #endif #ifndef __ANIM_ANENOMELVL1_HEADER__ #include #endif #ifndef __ANIM_ANENOMELVL3_HEADER__ #include #endif #ifndef __ANIM_BABYOCTOPUS_HEADER__ #include #endif #ifndef __ANIM_CATERPILLAR_HEADER__ #include #endif #ifndef __ANIM_DUSTDEVIL_HEADER__ #include #endif #ifndef __ANIM_EYEBALL_HEADER__ #include #endif #ifndef __ANIM_FLAMINGSKULL_HEADER__ #include #endif #ifndef __ANIM_FLYINGDUTCHMAN_HEADER__ #include #endif #ifndef __ANIM_GHOST_HEADER__ #include #endif #ifndef __ANIM_HERMITCRAB_HEADER__ #include #endif #ifndef __ANIM_IRONDOGFISH_HEADER__ #include #endif #ifndef __ANIM_JELLYFISH1_HEADER__ #include #endif #ifndef __ANIM_PUFFAFISH_HEADER__ #include #endif #ifndef __ANIM_SHARKMAN_HEADER__ #include #endif #ifndef __ANIM_SKELETALFISH_HEADER__ #include #endif #ifndef __ANIM_SPIDERCRAB_HEADER__ #include #endif #ifndef __ANIM_SQUIDDART_HEADER__ #include #endif #ifndef __ANIM_STOMPER_HEADER__ #include #endif #ifndef __ANIM_SPIKEYANENOME_HEADER__ #include #endif #ifndef __ANIM_BALLBLOB_HEADER__ #include #endif //#ifndef __ANIM_SHARKSUB_HEADER__ //#include //#endif CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] = { { // NPC_SANDY_CHEEKS //NPC_FRIEND_INIT_DEFAULT, //NPC_FRIEND_SENSOR_NONE, NPC_FRIEND_MOVEMENT_STATIC, //NPC_FRIEND_MOVEMENT_MODIFIER_NONE, //NPC_FRIEND_CLOSE_NONE, //NPC_FRIEND_TIMER_NONE, true, 3, 128, false, DAMAGE__HIT_ENEMY, }, { // NPC_GARY //NPC_FRIEND_INIT_DEFAULT, //NPC_FRIEND_SENSOR_NONE, NPC_FRIEND_MOVEMENT_GARY, //NPC_FRIEND_MOVEMENT_MODIFIER_NONE, //NPC_FRIEND_CLOSE_NONE, //NPC_FRIEND_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, }, }; CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] = { { // NPC_LINEAR_PLATFORM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_PLATFORM_MOVEMENT_FIXED_PATH, 3, //512, 2048, true, DAMAGE__NONE, 0, NPC_PLATFORM_INFINITE_LIFE, }, { // NPC_CIRCULAR_PLATFORM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_PLATFORM_MOVEMENT_FIXED_CIRCULAR, 3, 128, true, DAMAGE__NONE, 0, NPC_PLATFORM_INFINITE_LIFE, }, { // NPC_BUBBLE_PLATFORM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_PLATFORM_MOVEMENT_BUBBLE, 3, 128, true, DAMAGE__NONE, 0, NPC_PLATFORM_FINITE_LIFE, }, }; CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] = { { // NPC_FALLING_ITEM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, //NPC_SENSOR_FALLING_ITEM_USER_CLOSE, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_FALLING_ITEM_FALL, NPC_TIMER_NONE, false, 8, 128, false, DAMAGE__SQUASH_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_FISH_HOOK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_FISH_HOOK, NPC_SENSOR_FISH_HOOK_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_FISH_HOOK_RISE, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_DUST_DEVIL ACTORS_DUSTDEVIL_SBK, ANIM_DUSTDEVIL_TWIST, NPC_INIT_RETURNING_HAZARD, NPC_SENSOR_NONE, NPC_MOVEMENT_RETURNING_HAZARD, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__NONE, 0, ANIM_DUSTDEVIL_TWIST, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_PENDULUM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_PENDULUM, NPC_SENSOR_NONE, NPC_MOVEMENT_PENDULUM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_FIREBALL ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_FIREBALL, NPC_SENSOR_NONE, NPC_MOVEMENT_FIREBALL, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 40, 2048, false, DAMAGE__BURN_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SAW_BLADE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_RETURNING_HAZARD, NPC_SENSOR_NONE, NPC_MOVEMENT_RETURNING_HAZARD, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SMALL_JELLYFISH_1 ACTORS_JELLYFISH1_SBK, ANIM_JELLYFISH1_IDLE, NPC_INIT_DEFAULT, NPC_SENSOR_JELLYFISH_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_JELLYFISH, NPC_CLOSE_JELLYFISH_EVADE, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__SHOCK_ENEMY, 16, ANIM_JELLYFISH1_SWIM, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SMALL_JELLYFISH_2 ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_JELLYFISH_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_JELLYFISH, NPC_CLOSE_JELLYFISH_EVADE, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__SHOCK_ENEMY, 32, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_ANEMONE_1 ACTORS_ANENOMELVL1_SBK, ANIM_ANENOMELVL1_BEND, NPC_INIT_DEFAULT, NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_ANEMONE_1_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__NONE, 16, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_ANEMONE_2 ACTORS_SPIKEYANENOME_SBK, ANIM_SPIKEYANENOME_BODY, NPC_INIT_ANEMONE_2, NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_ANEMONE_2_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__NONE, 32, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_ANEMONE_3 ACTORS_ANENOMELVL3_SBK, ANIM_ANENOMELVL3_BEND, NPC_INIT_DEFAULT, NPC_SENSOR_ANEMONE_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_ANEMONE_3_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__NONE, 48, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SKELETAL_FISH ACTORS_SKELETALFISH_SBK, ANIM_SKELETALFISH_IDLE, NPC_INIT_DEFAULT, NPC_SENSOR_GENERIC_USER_VISIBLE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_SKELETAL_FISH_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__BITE_ENEMY, 0, ANIM_SKELETALFISH_SWIM, NPC_SHOT_GENERIC_DIE, ANIM_SKELETALFISH_DIE, }, { // NPC_CLAM_JUMP ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_CLAM_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_CLAM_JUMP_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_CLAM_STATIC ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_CLAM_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_CLAM_SNAP_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SQUID_DART ACTORS_SQUIDDART_SBK, ANIM_SQUIDDART_SWIM, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 5, 256, false, DAMAGE__HIT_ENEMY, 16, ANIM_SQUIDDART_SWIM, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_FISH_FOLK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_FISH_FOLK, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_MODIFIER_FISH_FOLK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 2048, false, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_PRICKLY_BUG ACTORS_CATERPILLAR_SBK, ANIM_CATERPILLAR_CRAWL, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 1, 128, false, DAMAGE__POISON_ENEMY, 48, ANIM_CATERPILLAR_CRAWL, NPC_SHOT_GENERIC_DIE, ANIM_CATERPILLAR_DIE, }, { // NPC_SEA_SNAKE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 256, false, DAMAGE__SHOCK_ENEMY, 56, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_PUFFA_FISH ACTORS_PUFFAFISH_SBK, ANIM_PUFFAFISH_PUFFUPIDLE, NPC_INIT_DEFAULT, NPC_SENSOR_PUFFA_FISH_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_PUFFA_FISH_INFLATE, NPC_TIMER_NONE, false, 2, 128, false, DAMAGE__HIT_ENEMY, 64, ANIM_PUFFAFISH_SWIM, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_ANGLER_FISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 1, 128, false, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_HERMIT_CRAB ACTORS_HERMITCRAB_SBK, ANIM_HERMITCRAB_IDLE, NPC_INIT_HERMIT_CRAB, NPC_SENSOR_HERMIT_CRAB_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_HERMIT_CRAB_ATTACK, NPC_TIMER_NONE, false, 2, 128, false, DAMAGE__HIT_ENEMY, 0, ANIM_HERMITCRAB_SCUTTLE, NPC_SHOT_GENERIC_DIE, ANIM_HERMITCRAB_DIE, }, { // NPC_MINE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_BOOGER_MONSTER ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_BOOGER_MONSTER_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__BITE_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SPIDER_CRAB ACTORS_SPIDERCRAB_SBK, ANIM_SPIDERCRAB_IDLE, NPC_INIT_DEFAULT, NPC_SENSOR_SPIDER_CRAB_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_SPIDER_CRAB_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__PINCH_ENEMY, 0, ANIM_SPIDERCRAB_RUN, NPC_SHOT_GENERIC_DIE, ANIM_SPIDERCRAB_DIE, }, { // NPC_EYEBALL ACTORS_EYEBALL_SBK, ANIM_EYEBALL_STALK, NPC_INIT_EYEBALL, NPC_SENSOR_EYEBALL_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_EYEBALL_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__HIT_ENEMY, 32, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_BABY_OCTOPUS ACTORS_BABYOCTOPUS_SBK, ANIM_BABYOCTOPUS_IDLE, NPC_INIT_DEFAULT, NPC_SENSOR_OCTOPUS_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_OCTOPUS, NPC_CLOSE_OCTOPUS_ATTACK, NPC_TIMER_NONE, false, 2, 512, false, DAMAGE__HIT_ENEMY, 0, ANIM_BABYOCTOPUS_SWIM, NPC_SHOT_GENERIC_DIE, ANIM_BABYOCTOPUS_DIE, }, { // NPC_ZOMBIE_FISH_FOLK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_FISH_FOLK, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_MOVEMENT_MODIFIER_FISH_FOLK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 2048, false, DAMAGE__HIT_ENEMY, 16, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_NINJA_STARFISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_NINJA_STARFISH_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_GENERIC_USER_SEEK, NPC_TIMER_NONE, false, 3, 64, false, DAMAGE__HIT_ENEMY, 16, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_GHOST ACTORS_GHOST_SBK, ANIM_GHOST_IDLE, NPC_INIT_DEFAULT, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 128, false, DAMAGE__HIT_ENEMY, 0, ANIM_GHOST_MOVE, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_GHOST_PIRATE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_GHOST_PIRATE, NPC_SENSOR_GHOST_PIRATE_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_GHOST_PIRATE_ATTACK, NPC_TIMER_NONE, false, 0, 128, false, DAMAGE__HIT_ENEMY, 160, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_FLAMING_SKULL ACTORS_FLAMINGSKULL_SBK, ANIM_FLAMINGSKULL_MOVE, NPC_INIT_FLAMING_SKULL, NPC_SENSOR_FLAMING_SKULL_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_FLAMING_SKULL_ATTACK, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__BURN_ENEMY, 16, ANIM_FLAMINGSKULL_MOVE, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SHARK_MAN ACTORS_SHARKMAN_SBK, ANIM_SHARKMAN_IDLE1_, NPC_INIT_DEFAULT, NPC_SENSOR_GENERIC_USER_VISIBLE, NPC_MOVEMENT_SHARK_MAN, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_SHARK_MAN_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__BITE_ENEMY, 16, ANIM_SHARKMAN_RUN, NPC_SHOT_GENERIC_DIE, ANIM_SHARKMAN_DIE, }, { // NPC_OIL_BLOB ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_DEFAULT, NPC_SENSOR_OIL_BLOB_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_GENERIC_USER_SEEK, NPC_TIMER_NONE, false, 3, 64, false, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SKULL_STOMPER ACTORS_STOMPER_SBK, ANIM_STOMPER_CRUSH, NPC_INIT_SKULL_STOMPER, NPC_SENSOR_SKULL_STOMPER_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_SKULL_STOMPER_ATTACK, NPC_TIMER_NONE, false, 5, 2048, false, DAMAGE__SQUASH_ENEMY, 0, ANIM_STOMPER_CRUSH, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_MOTHER_JELLYFISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_MOTHER_JELLYFISH, NPC_SENSOR_NONE, NPC_MOVEMENT_MOTHER_JELLYFISH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_MOTHER_JELLYFISH_ATTACK, NPC_TIMER_NONE, false, 3, 256, false, DAMAGE__SHOCK_ENEMY, 256, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_SUB_SHARK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_SUB_SHARK, NPC_SENSOR_NONE, NPC_MOVEMENT_SUB_SHARK, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_SUB_SHARK_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_PARASITIC_WORM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_PARASITIC_WORM, NPC_SENSOR_NONE, NPC_MOVEMENT_PARASITIC_WORM, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_FLYING_DUTCHMAN ACTORS_FLYINGDUTCHMAN_SBK, ANIM_FLYINGDUTCHMAN_FLY, NPC_INIT_FLYING_DUTCHMAN, NPC_SENSOR_NONE, NPC_MOVEMENT_FLYING_DUTCHMAN, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_FLYING_DUTCHMAN_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 256, ANIM_FLYINGDUTCHMAN_FLY, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_IRON_DOGFISH ACTORS_IRONDOGFISH_SBK, ANIM_IRONDOGFISH_IDLE, NPC_INIT_IRON_DOGFISH, NPC_SENSOR_IRON_DOGFISH_USER_CLOSE, NPC_MOVEMENT_IRON_DOGFISH, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_IRON_DOGFISH_ATTACK, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 256, ANIM_IRONDOGFISH_WALK, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_PARASITIC_WORM_SEGMENT ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_INIT_PARASITIC_WORM_SEGMENT, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, false, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC_DIE, 0, }, { // NPC_BALL_BLOB ACTORS_BALLBLOB_SBK, ANIM_BALLBLOB_WOBBLE, NPC_INIT_BALL_BLOB, NPC_SENSOR_NONE, NPC_MOVEMENT_BALL_BLOB, NPC_MOVEMENT_MODIFIER_NONE, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, false, DAMAGE__BURN_ENEMY, 16, ANIM_BALLBLOB_WOBBLE, NPC_SHOT_GENERIC_DIE, 0, }, }; CNpcEnemy::NPC_UNIT_TYPE CNpcEnemy::mapEditConvertTable[NPC_UNIT_TYPE_MAX] = { NPC_SMALL_JELLYFISH_1, NPC_SMALL_JELLYFISH_2, NPC_MOTHER_JELLYFISH, NPC_ANEMONE_1, NPC_ANEMONE_2, NPC_ANEMONE_3, NPC_BABY_OCTOPUS, NPC_BALL_BLOB, NPC_BOOGER_MONSTER, NPC_PRICKLY_BUG, NPC_CLAM_JUMP, NPC_CLAM_STATIC, NPC_EYEBALL, NPC_FLAMING_SKULL, NPC_FLYING_DUTCHMAN, NPC_GHOST, NPC_PARASITIC_WORM, NPC_HERMIT_CRAB, NPC_IRON_DOGFISH, NPC_PUFFA_FISH, NPC_SEA_SNAKE, NPC_SHARK_MAN, NPC_SUB_SHARK, NPC_SKELETAL_FISH, NPC_SPIDER_CRAB, NPC_SQUID_DART, NPC_SKULL_STOMPER, NPC_DUST_DEVIL, NPC_FALLING_ITEM, NPC_FISH_HOOK, NPC_PENDULUM, NPC_FIREBALL, NPC_SAW_BLADE, NPC_FISH_FOLK, NPC_ANGLER_FISH, NPC_MINE, NPC_ZOMBIE_FISH_FOLK, NPC_NINJA_STARFISH, NPC_GHOST_PIRATE, NPC_OIL_BLOB, NPC_PARASITIC_WORM_SEGMENT, };