/*========================================================================= fmvthq.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #include "frontend\fmvthq.h" #ifndef __FMV_HEADER__ #include "fmv\fmv.h" #endif #ifndef __VID_HEADER_ #include "system\vid.h" #endif #ifndef __GFX_FADER_H__ #include "gfx\fader.h" #endif #ifndef __PAD_PADS_H__ #include "pad\pads.h" #endif /* Std Lib ------- */ /* Data ---- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ static bool fmvPerFrameFunc() { PadUpdate(); if(PadGetDown(0)&(PAD_START|PAD_CROSS)) { PadUpdate(); return true; } return false; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CFrontEndFMVTHQ::select() { StopLoad(); FMV_play(FMV_THQ,&fmvPerFrameFunc); FMV_play(FMV_CLIMAX,&fmvPerFrameFunc); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int CFrontEndFMVTHQ::isReadyToExit() { return true; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ CFrontEndScene::FrontEndMode CFrontEndFMVTHQ::getNextMode() { return CFrontEndScene::MODE__FMV_INTRO; } /*=========================================================================== end */