#include data/scripts/defs/defs.scr #include data/scripts/defs/charanim.scr #include data/scripts/defs/items.scr #include data/scripts/defs/response.scr #include data/scripts/defs/trans.scr do { _setText(CHAR_JACKCUSTARD,STR__INGAME__SANDY__TEST1); _setResponseOptions(QUESTION_OK); do { pause; } while(_getResponse()==ANSWER_NONE); _setText(CHAR_SANDY,STR__INGAME__SANDY__TEST2); _setResponseOptions(QUESTION_OK); do { pause; } while(_getResponse()==ANSWER_NONE); _setText(CHAR_SPONGEBOB,STR__INGAME__SPONGEBOB__TEST3); _setResponseOptions(QUESTION_YES_NO); do { pause; } while(_getResponse()==ANSWER_NONE); } while(_getResponse()!=ANSWER_YES); stop;