# Character Script # ################################################ # [Name] # Gfx=Sprite filename # WayPoints=maximum waypoints # Speed=0-10 # TurnRate=0-4095 # Collision=0/1 # Health=0-255 # Player=0/1 # Player Flag ################################################ ################################################ # Player ################################################ [SpongeBob] Gfx=..\..\graphics\characters\spongebob\render\psx\SpongeBob_IdleBreath0001.bmp Player=1 ################################################ # Friends ################################################ #[BarnacleBoy] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Gary] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=3 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Krusty] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[MermaidMan] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Patrick] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Sandy] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Squidward] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 #[Plankton] #Gfx=..\..\graphics\characters\ #WayPoints=0 #Speed=0 #TurnRate=0 #Collision=0 #Health=0 #AttackStrength=0 ################################################ # Enemies ################################################ [SmallJellyfish-Level1] Gfx=..\..\graphics\characters\Jellyfish1\render\psx\JellyFish1_Swim1.bmp WayPoints=16 Speed=3 TurnRate=128 Collision=1 Health=16 AttackStrength=20 #[SmallJellyfish-Level2] #Gfx=..\..\graphics\characters\Jellyfish2\render\psx\Jellyfish2.bmp #WayPoints=16 #Speed=3 #TurnRate=128 #Collision=1 #Health=16 #AttackStrength=40 # [Largejellyfish] - This is a platform #[Motherjellyfish] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=3 #TurnRate=256 #Collision=0 #Health=256 #AttackStrength=1234 [Anenome-Level1] Gfx=..\..\graphics\characters\AnenomeLvl1\render\psx\AnenomeLvl1_Fire0001.bmp WayPoints=16 Speed=0 TurnRate=128 Collision=0 Health=16 AttackStrength=20 [SpikeyAnenome] Gfx=..\..\graphics\characters\SpikeyAnenome\render\psx\spikeyanenome_body0001.bmp WayPoints=16 Speed=5 TurnRate=0 Collision=0 Health=0 AttackStrength=20 [Anenome-Level3] Gfx=..\..\graphics\characters\AnenomeLvl3\Render\PSX\AnenomeLvl3_Fire0001.bmp WayPoints=16 Speed=0 TurnRate=128 Collision=0 Health=48 AttackStrength=20 [BabyOctopus] Gfx=..\..\graphics\characters\babyoctopus\render\psx\Babyoctopus_Idle0001.bmp WayPoints=16 Speed=2 TurnRate=512 Collision=0 Health=1 AttackStrength=20 [Ballblob] Gfx=..\..\graphics\characters\ballblob\render\psx\BallBlob_Bounce0001.bmp WayPoints=16 Speed=3 TurnRate=0 Collision=1 Health=0 AttackStrength=20 #[Boogermonster] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=0 #TurnRate=128 #Collision=1 #Health=0 #AttackStrength=20 [Caterpillar] Gfx=..\..\graphics\characters\caterpillar\render\psx\caterpillar_crawl0000.bmp WayPoints=16 Speed=1 TurnRate=0 Collision=0 Health=48 AttackStrength=20 #[Clam-Level1] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=0 #TurnRate=0 #Collision=1 #Health=0 #AttackStrength=20 #[Clam-Level2] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=0 #TurnRate=0 #Collision=1 #Health=0 #AttackStrength=20 [Eyeball] Gfx=..\..\graphics\characters\eyeball\render\psx\EyeBall_Roll0000.bmp WayPoints=16 Speed=0 TurnRate=128 Collision=0 Health=32 AttackStrength=20 [Flamingskull] Gfx=..\..\graphics\characters\flamingskull\render\psx\FlamingSkull_Move0001.bmp WayPoints=16 Speed=3 TurnRate=128 Collision=0 Health=16 AttackStrength=20 [FlyingDutchman] Gfx=..\..\graphics\characters\flyingdutchman\render\psx\flyingdutchman_idlebreathe0000.bmp WayPoints=16 Speed=3 TurnRate=2048 Collision=0 Health=256 AttackStrength=0 [Ghost] Gfx=..\..\graphics\characters\ghost\render\psx\Ghost_Idle0001.bmp WayPoints=16 Speed=2 TurnRate=128 Collision=0 Health=0 AttackStrength=20 #[GiantWorm] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=3 #TurnRate=128 #Collision=0 #Health=256 #AttackStrength=0 [HermitCrab] Gfx=..\..\graphics\characters\hermitcrab\render\psx\hermitcrab_idle0001.bmp WayPoints=16 Speed=2 TurnRate=0 Collision=0 Health=0 AttackStrength=20 # 20 for snap, 40 for roll...ARGH [IronDogFish] Gfx=..\..\graphics\characters\irondogfish\render\psx\irondogfish_idle0000.bmp WayPoints=16 Speed=3 TurnRate=2048 Collision=0 Health=256 AttackStrength=0 [PuffaFish] Gfx=..\..\graphics\characters\puffafish\render\psx\PuffaFish_PuffUpIdle0001.bmp WayPoints=16 Speed=2 TurnRate=128 Collision=0 Health=64 AttackStrength=20 #[SeaSnake] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=3 #TurnRate=256 #Collision=0 #Health=56 #AttackStrength=20 [Sharkman] Gfx=..\..\graphics\characters\sharkman\render\psx\SharkMan_Idle1_0001.bmp WayPoints=16 Speed=3 TurnRate=0 Collision=0 Health=16 AttackStrength=20 #[SharkSub] #Gfx=..\..\graphics\characters\ #WayPoints=16 #Speed=3 #TurnRate=2048 #Collision=0 #Health=256 #AttackStrength=0 [Skeletalfish] Gfx=..\..\graphics\characters\Skeletalfish\render\psx\skeletalfish_idle0000.bmp WayPoints=16 Speed=3 TurnRate=2048 Collision=0 Health=0 AttackStrength=20 [SpiderCrab] Gfx=..\..\graphics\characters\spidercrab\render\psx\SpiderCrab_Idle0001.bmp WayPoints=16 Speed=3 TurnRate=0 Collision=1 Health=2 # 1st shot stuns, if shot again is killed AttackStrength=20 [Squiddart] Gfx=..\..\graphics\characters\squiddart\render\psx\SquidDart_Swim0001.bmp WayPoints=16 Speed=5 TurnRate=256 Collision=0 Health=16 AttackStrength=20 [Stomper] Gfx=..\..\graphics\characters\stomper\render\psx\Stomper_Crush0001.bmp WayPoints=16 Speed=5 TurnRate=0 Collision=0 Health=0 AttackStrength=20 [DustDevil] Gfx=..\..\graphics\characters\DustDevil\render\psx\dustdevil_twist0001.bmp WayPoints=16 Speed=5 TurnRate=0 Collision=0 Health=0 AttackStrength=20