/*********************/ /*** MkLevel Class ***/ /*********************/ #include "stdio.h" #include #include #include #include #include #include #include "MkLevel.h" #include "Layers\MkLevelLayer.h" #include "Layers\MkLevelLayerTile.h" #include "Layers\MkLevelLayer3d.h" #include "Layers\MkLevelLayerShade.h" #include "Layers\MkLevelLayerCollision.h" #include "Layers\MkLevelLayerActor.h" #include "Layers\MkLevelLayerItem.h" #include "Layers\MkLevelLayerPlatform.h" #include "Layers\MkLevelLayerFX.h" #include "Layers\MkLevelLayerTrigger.h" //*************************************************************************** const GString ConfigFilename="MkLevel.ini"; sExpLayerTile BlankTile2d={-1,-1}; sExpLayerTile BlankTile3d={0,0}; //*************************************************************************** CMkLevel::CMkLevel() { memset(&LevelHdr,0,sizeof(sLevelHdr)); Tile2dList.Add(BlankTile2d); Tile3dList.Add(BlankTile3d); OutTile3dList.resize(1); OutTile3dList[0].TriCount=0; OutTile3dList[0].QuadCount=0; } //*************************************************************************** CMkLevel::~CMkLevel() { } //*************************************************************************** void CMkLevel::SetAppDir(const char *AppPath) { #ifdef _DEBUG AppDir="\\spongebob\\tools\\data\\bin\\"; #else GFName Path=AppPath; Path.File(""); Path.Ext(""); AppDir=Path.FullName(); #endif } //*************************************************************************** void CMkLevel::Init(const char *Filename,const char *OutFilename,int TPBase,int TPW,int TPH) { // Setup filenames and paths GFName Path; InFilename=Filename; Path=Filename; LevelName=Path.File(); Path.File(""); Path.Ext(""); InPath=Path.FullName(); Path=OutFilename; Path.Ext(""); OutName=Path.FullName(); // Load ini file Config.LoadAndImport(GString(AppDir+ConfigFilename)); // Setup Texgrab if (TPBase==-1 || TPW==-1 || TPH==-1) GObject::Error(ERR_FATAL,"TPage not set\n"); TexGrab.SetTPage(TPBase,TPW,TPH); TexGrab.SetOutFile(GString(OutName+".Tex")); TexGrab.SetDebug(DebugOn); TexGrab.SetDebugOut(GString(OutName+".Lbm")); TexGrab.NoSort(); TexGrab.AnimatedHeadersOnly(true); TexGrab.DontOutputBoxes(true); //!!! TexGrab.AllowRotate(true); TexGrab.AllowRotate(false); //!!! TexGrab.ShrinkToFit(true); TexGrab.ShrinkToFit(false); // Setup TriList OutFaceList.SetTexGrab(TexGrab); // Set up other stuph FlatFace[0].vtx[0].x=+0.5f; FlatFace[0].vtx[0].y=+1.0f; FlatFace[0].vtx[0].z=-4.0f; FlatFace[0].vtx[1].x=-0.5f; FlatFace[0].vtx[1].y= 0.0f; FlatFace[0].vtx[1].z=-4.0f; FlatFace[0].vtx[2].x=+0.5f; FlatFace[0].vtx[2].y= 0.0f; FlatFace[0].vtx[2].z=-4.0f; FlatFace[0].uv[0][0]=1; FlatFace[0].uv[0][1]=1; FlatFace[0].uv[1][0]=0; FlatFace[0].uv[1][1]=0; FlatFace[0].uv[2][0]=1; FlatFace[0].uv[2][1]=0; FlatFace[1].vtx[0].x=-0.5f; FlatFace[1].vtx[0].y= 0.0f; FlatFace[1].vtx[0].z=-4.0f; FlatFace[1].vtx[1].x=+0.5f; FlatFace[1].vtx[1].y=+1.0f; FlatFace[1].vtx[1].z=-4.0f; FlatFace[1].vtx[2].x=-0.5f; FlatFace[1].vtx[2].y=+1.0f; FlatFace[1].vtx[2].z=-4.0f; FlatFace[1].uv[0][0]=0; FlatFace[1].uv[0][1]=0; FlatFace[1].uv[1][0]=1; FlatFace[1].uv[1][1]=1; FlatFace[1].uv[2][0]=0; FlatFace[1].uv[2][1]=1; } //*************************************************************************** //*** Load ****************************************************************** //*************************************************************************** void CMkLevel::Load() { FILE *File; sExpFileHdr *FileHdr; int Size; printf("Load %s\n",LevelName); File=fopen(InFilename,"rb"); if (!File) GObject::Error(ERR_FATAL,"%s Not found\n",InFilename); // Calc File Size fseek(File,0,SEEK_END); Size=ftell(File); fseek(File,0,SEEK_SET); FileHdr=(sExpFileHdr*)malloc(Size); // Load It fread(FileHdr,Size,1,File); fclose(File); LoadTiles(FileHdr); LoadLayers(FileHdr); free(FileHdr); } //*************************************************************************** void CMkLevel::LoadStrList(CList &List,char *TexPtr,int Count) { char FullName[1024]; GString FilePath; for (int i=0; iTileW; TileH=FileHdr->TileH; RGBSize=TileW*TileH*3; // Load SetNames LoadStrList(InSetNameList,(char*) &ByteHdr[FileHdr->SetNameOfs],FileHdr->SetNameCount); // Load TexNames LoadStrList(InTexNameList,(char*) &ByteHdr[FileHdr->TexNameOfs],FileHdr->TexNameCount); // Load Tiles u8 *TilePtr=(u8*) &ByteHdr[FileHdr->TileOfs]; InTileList.resize(FileHdr->TileCount); for (i=0; iTileCount; i++) { sExpTile *ThisTilePtr=(sExpTile*)TilePtr; sExpTile &InTile=InTileList[i]; InTile=*ThisTilePtr; InTile.RGB=(u8*)malloc(RGBSize); memcpy(InTile.RGB,TilePtr+sizeof(sExpTile),RGBSize); TilePtr+=RGBSize+sizeof(sExpTile); } // Load Tris sExpTri *TriPtr=(sExpTri*) &ByteHdr[FileHdr->TriOfs]; InTriList.resize(FileHdr->TriCount); for (i=0; iTriCount; i++) { InTriList[i]=TriPtr[i]; } // Load 2d bitmaps ListSize=InSetNameList.size(); BmpList.resize(ListSize); for (i=0; iLayerCount; i++) { sExpLayerHdr *LayerHdr=(sExpLayerHdr *)&ByteHdr[FileHdr->LayerOfs[i]]; switch(LayerHdr->Type) { case LAYER_TYPE_TILE: switch (LayerHdr->SubType) { case LAYER_SUBTYPE_ACTION: LayerList.push_back(new CMkLevelLayer3d(LayerHdr)); break; case LAYER_SUBTYPE_MID: LayerList.push_back(new CMkLevelLayerTile(LayerHdr)); break; case LAYER_SUBTYPE_BACK: default: break; } break; case LAYER_TYPE_COLLISION: LayerList.push_back(new CMkLevelLayerCollision(LayerHdr)); break; case LAYER_TYPE_SHADE: LayerList.push_back(new CMkLevelLayerShade(LayerHdr)); break; case LAYER_TYPE_ACTOR: LayerList.push_back(new CMkLevelLayerActor(LayerHdr)); break; case LAYER_TYPE_ITEM: LayerList.push_back(new CMkLevelLayerItem(LayerHdr)); break; case LAYER_TYPE_PLATFORM: LayerList.push_back(new CMkLevelLayerPlatform(LayerHdr)); break; case LAYER_TYPE_TRIGGER: LayerList.push_back(new CMkLevelLayerTrigger(LayerHdr)); break; case LAYER_TYPE_FX: LayerList.push_back(new CMkLevelLayerFX(LayerHdr)); break; default: GObject::Error(ERR_FATAL,"Unknown Layer Type\n"); } } } //*************************************************************************** //*** Process *************************************************************** //*************************************************************************** void CMkLevel::Process() { printf("PreProcess Layers\n"); PreProcessLayers(); printf("Process Tilebank\n"); ProcessTileBanks(); printf("Process Layers\n"); ProcessLayers(); OutFaceList.Process(); } //*************************************************************************** void CMkLevel::PreProcessLayers() { int LayerCount=LayerList.size(); for (int i=0; iPreProcess(this); } } //*************************************************************************** void CMkLevel::ProcessLayers() { int LayerCount=LayerList.size(); for (int i=0; iProcess(this); } } //*************************************************************************** void CMkLevel::ProcessTileBanks() { PreProcessTileBank2d(); PreProcessTileBank3d(); TexGrab.Process(); ProcessTileBank2d(); ProcessTileBank3d(); } //*************************************************************************** void CMkLevel::PreProcessTileBank2d() { int i,ListSize=Tile2dList.size(); Tile2dList[0].Tile=-1; // Extract Tex data from list for (i=1; i &TexInfo=TexGrab.GetTexInfo(); OutTile2dList.resize(ListSize); for (i=1; iIsType(Type,SubType)) return(LayerList[i]); } return(0); } //*************************************************************************** int CMkLevel::Create3dTile(sExpLayerTile &InTile) { sExpTile &SrcTile=InTileList[InTile.Tile]; CFace F; int i,ListSize,p; CList SortList; CList ZPosList; sTile3d ThisTile; int TileID=OutTile3dList.size(); ThisTile.TriStart=OutFaceList.GetFaceCount(); ThisTile.QuadCount=0; ThisTile.QuadStart=0; if (SrcTile.TriCount) { ThisTile.TriCount=SrcTile.TriCount; for (i=0; iThisZPos) break; } SortList.insert(ListPos,ThisTri); ZPosList.insert(ListPos,ThisZPos); } } else { // create flat tile (This is WRONG, flip tex are gen, need to flip goem) int TexID=Create2dTex(InTile.Tile,InTile.Flags); ThisTile.TriCount=2; for (int i=0; i<2; i++) { FlatFace[i].TexID=TexID; SortList.push_back(FlatFace[i]); } InTile.Flags=0; } // Add sorted list to main list ListSize=SortList.size(); for (i=0; iBmpW) { printf("AARGH!!! %s(%i) wants X=%i,tile is only %i Wide\n",Name,InTex.Set,InTex.XOfs*16,BmpW); InTex.XOfs=0; } if (InTex.YOfs*16>BmpH) { printf("AARGH!!! %s(%i) wants Y=%i,tile is only %i High\n",Name,InTex.Set,InTex.YOfs*16,BmpH); InTex.YOfs=0; } MakeTexName(InTex,TexName); ThisRect.X=InTex.XOfs*16; ThisRect.Y=InTex.YOfs*16; ThisRect.W=16; ThisRect.H=16; ThisFrame.Grab(InFrame,ThisRect); if (InTex.Flags& PC_TILE_FLAG_MIRROR_X) ThisFrame.FlipX(); if (InTex.Flags & PC_TILE_FLAG_MIRROR_Y) ThisFrame.FlipY(); InTex.TexID=TexGrab.AddMemFrame(TexName,ThisFrame); #ifdef _DEBUG if (0) { if (!ThisFrame.IsBlank()) { char DbgName[256]; sprintf(DbgName,"/x/%s.lbm",TexName); ThisFrame.SaveLbm(DbgName); } } #endif return(InTex.TexID); } //*************************************************************************** void CMkLevel::MakeTexName(sMkLevelTex &InTex,GString &OutStr) { char NewName[256]; GString Name=GFName(InSetNameList[InTex.Set]).File(); sprintf(NewName,"%s_%02d_%02d_%01d_",Name,InTex.XOfs,InTex.YOfs,InTex.Flags&PC_TILE_FLAG_MIRROR_XY); OutStr=NewName; } //*************************************************************************** int CMkLevel::FindRGBMatch(sMkLevelTex &ThisTex) { int i,ListSize=Tex2dList.size(); int Size=TileW*TileH; u8 *RGBPtr=ThisTex.RGB; // Create Checksum for this tile ThisTex.RChk=0; ThisTex.GChk=0; ThisTex.BChk=0; for (i=0; i %i\n",MinOT,MaxOT); // VtxList LevelHdr.VtxList=(sVtx*)WriteVtxList(); // LevelHdr.VtxList=(sVtx*)OutFaceList.WriteVtxList(File); } //*************************************************************************** int CMkLevel::WriteTriList() { vector &TriList=OutFaceList.GetOutTriList(); vector const &VtxList=OutFaceList.GetVtxList(); int ThisPos=ftell(File); int i,ListSize=TriList.size(); for (i=0;iOtOfs) MinOT=OtOfs; if (MaxOT15) OtOfs=15; // Write It fwrite(&T,1,sizeof(sTri),File); } printf("Tri %i\n",ListSize); return(ThisPos); } //*************************************************************************** int CMkLevel::WriteQuadList() { vector &QuadList=OutFaceList.GetOutQuadList(); vector const &VtxList=OutFaceList.GetVtxList(); int ThisPos=ftell(File); int i,ListSize=QuadList.size(); for (i=0;iOtOfs) MinOT=OtOfs; if (MaxOT63) OtOfs=63; // Write It fwrite(&Q,1,sizeof(sQuad),File); } printf("Quad %i\n",ListSize,MaxOT); return(ThisPos); } //*************************************************************************** int CMkLevel::WriteVtxList() { vector const &VtxList=OutFaceList.GetVtxList(); int i,ListSize=VtxList.size(); int Pos=ftell(File); //sVtx Ofs; // Ofs.vx=-0; // Ofs.vy=-0; // Ofs.vz=-4*Scale; for (i=0; iWrite(File,LayerName,LevelName); PadFile(File); return(Ofs); } //*************************************************************************** int CMkLevel::WriteThings(int Type,const char *LayerName) { CMkLevelLayer *ThisLayer=FindLayer(Type,LAYER_SUBTYPE_NONE); int Ofs; if (!ThisLayer) { GFName Name=InFilename; if (LayerName) GObject::Error(ERR_WARNING,"No %s Layer Found in %s!!\n",LayerName,Name.File()); return(0); } Ofs=ThisLayer->Write(File,LayerName,LevelName); // printf("%s %i\n",LayerName,Ofs); PadFile(File); return(Ofs); } //*************************************************************************** int CMkLevel::WritePlatformGfx() { int i,ListSize=PlatformList.size(); int Ofs=ftell(File); for (i=0; i