/********************/ /*** Layer Hazard ***/ /********************/ #ifndef __MKLEVEL_LAYER_HAZARD_HEADER__ #define __MKLEVEL_LAYER_HAZARD_HEADER__ #include "MkLevelLayerThing.h" #include /*****************************************************************************/ class CMkLevelLayerHazard : public CMkLevelLayerThing { public: CMkLevelLayerHazard(sExpLayerHdr *LayerHdr) : CMkLevelLayerThing(LayerHdr){}; const char *GetTypeName() {return("HAZARD");} void PreProcess(CMkLevel *Core); void Process(CMkLevel *Core); int Write(FILE *File,const char *LayerName,const char *MapName); CList RemapTable; }; /*****************************************************************************/ #endif