dsasdasda /*========================================================================= phealth.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __GFX_SPRBANK_H__ #include "gfx\sprbank.h" // Damnit.. include order! :( (pkg) #endif #include "pickups\phealth.h" #ifndef __MATHTABLE_HEADER__ #include "utils\mathtab.h" #endif #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif #ifndef __GFX_OTPOS_H__ #include "gfx\otpos.h" #endif #include "game/game.h" /* Std Lib ------- */ /* Data ---- */ #ifndef __SPR_SPRITES_H__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CBaseHealthPickup::init() { sFrameHdr *fh; CBasePickup::init(); m_sin=0; fh=CGameScene::getSpriteBank()->getFrameHeader(getFrameNumber()); setCollisionSize(fh->W,fh->H); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ DVECTOR CBaseHealthPickup::getSizeForPlacement() { DVECTOR size; sFrameHdr *fh; fh=CGameScene::getSpriteBank()->getFrameHeader(getFrameNumber()); size.vx=fh->W; size.vy=fh->H; return size; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CBaseHealthPickup::collect(class CPlayer *_player) { _player->addHealth(getHealthPoints()); CBasePickup::collect(_player); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int health_rotatespeed=200; int health_rotatescale=200; void CBaseHealthPickup::thinkPickup(int _frames) { m_sin=(m_sin+(_frames*health_rotatespeed))&4095; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CBaseHealthPickup::renderPickup(DVECTOR *_pos) { SpriteBank *sprites; sFrameHdr *fh; int angle; sprites=CGameScene::getSpriteBank(); fh=sprites->getFrameHeader(getFrameNumber()); angle=((msin(m_sin)*health_rotatescale)>>12)&4095; sprites->printRotatedScaledSprite(fh,_pos->vx,_pos->vy,4096,4096,angle,OTPOS__PICKUP_POS); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int CLargeHealthPickup::getHealthPoints() { return 5; } int CLargeHealthPickup::getFrameNumber() { return FRM__HEALTH100; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int CMediumHealthPickup::getHealthPoints() { return 3; } int CMediumHealthPickup::getFrameNumber() { return FRM__HEALTH50; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int CSmallHealthPickup::getHealthPoints() { return 1; } int CSmallHealthPickup::getFrameNumber() { return FRM__HEALTH25; } /*=========================================================================== end */