/*========================================================================= nshell.h Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NSHELL_H__ #define __ENEMY_NSHELL_H__ #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif class CNpcShellEnemy : public CNpcEnemy { public: void postInit(); void render(); int getFrameCount() {return( 1 );} int getFrame() {return( m_shellType );} u8 hasBeenAttacked() {return( false );} virtual u8 canCollideWithEnemy() {return( false );} protected: virtual void collidedWith(CThing *_thisThing); u8 m_shellType; }; #endif