/*========================================================================= nsjfish.h Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NSJFISH_H__ #define __ENEMY_NSJFISH_H__ #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif #ifndef __SPR_SPRITES_H__ #include #endif class CNpcSmallJellyfishEnemy : public CNpcEnemy { public: virtual void postInit(); virtual void render(); virtual int getFrameCount() {return( FRM_JELLYFISH1_SWIM7 - FRM_JELLYFISH1_SWIM1 + 1 );} virtual u8 canCollideWithEnemy() {return( false );} virtual CRECT const *getThinkBBox() {return( &getCollisionArea() );} protected: virtual bool processSensor(); virtual void processClose( int _frames ); virtual void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange ); virtual void fireAsProjectile( s16 heading ); enum { NPC_JELLYFISH_RESISTANCE = 64, }; bool m_evadeClockwise; }; #endif