// GUIToolBar.cpp : implementation file // #include "stdafx.h" #include "mapedit.h" #include "GUIToolBar.h" #include "MapEditDoc.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // GUIToolBar dialog CGUIToolBar::CGUIToolBar(CWnd* pParent /*=NULL*/) : CDialog(CGUIToolBar::IDD, pParent) { //{{AFX_DATA_INIT(GUIToolBar) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CGUIToolBar::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(GUIToolBar) DDX_Control(pDX, IDD_LAYERTILE_BTN_SELECT, m_Select); DDX_Control(pDX, IDD_LAYERTILE_BTN_PAINT, m_Paint); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CGUIToolBar, CDialog) //{{AFX_MSG_MAP(GUIToolBar) ON_BN_CLICKED(IDD_LAYERTILE_BTN_PAINT, OnLayertileBtnPaint) ON_BN_CLICKED(IDD_LAYERTILE_BTN_SELECT, OnLayertileBtnSelect) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // GUIToolBar message handlers BOOL CGUIToolBar::OnInitDialog() { CDialog::OnInitDialog(); m_Paint.SetIcon( (HICON) LoadImage (AfxGetInstanceHandle(), MAKEINTRESOURCE(IDI_PAINT),IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR) ); m_Select.SetIcon( (HICON) LoadImage (AfxGetInstanceHandle(), MAKEINTRESOURCE(IDI_SELECT),IMAGE_ICON, 16, 16, LR_DEFAULTCOLOR) ); return TRUE; } ///////////////////////////////////////////////////////////////////////////// void CGUIToolBar::ResetButtons() { m_Paint.SetState(FALSE); m_Select.SetState(FALSE); } ///////////////////////////////////////////////////////////////////////////// void CGUIToolBar::SetButtonState(GUIToolBarButton ID,BOOL State) { switch(ID) { case PAINT: m_Paint.SetState(State); break; case SELECT: m_Select.SetState(State); break; } } ///////////////////////////////////////////////////////////////////////////// BOOL CGUIToolBar::GetButtonState(GUIToolBarButton ID) { switch(ID) { case PAINT: return(m_Paint.GetState()); case SELECT: return(m_Select.GetState()); } return(FALSE); } ///////////////////////////////////////////////////////////////////////////// void CGUIToolBar::OnLayertileBtnPaint() {theApp.GetCurrent()->Command(CmdMsg_SetMode,CLayerTile::MouseModePaint);} void CGUIToolBar::OnLayertileBtnSelect() {theApp.GetCurrent()->Command(CmdMsg_SetMode,CLayerTile::MouseModeSelect);}