/*========================================================================= hpendulm.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __HAZARD_HPENDULM_H__ #include "hazard\hpendulm.h" #endif #ifndef __UTILS_HEADER__ #include "utils\utils.h" #endif #ifndef __VID_HEADER_ #include "system\vid.h" #endif #ifndef __GAME_GAME_H__ #include "game\game.h" #endif #ifndef __GFX_OTPOS_H__ #include "gfx\otpos.h" #endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumHazard::init() { CNpcHazard::init(); m_extendDir = EXTEND_LEFT; m_extension = 0; m_heading = 1024; m_length = 200; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumHazard::setWaypoints( sThingHazard *ThisHazard ) { int pointNum; u16 *PntList=(u16*)MakePtr(ThisHazard,sizeof(sThingHazard)); u16 newXPos, newYPos; newXPos = (u16) *PntList; PntList++; newYPos = (u16) *PntList; PntList++; DVECTOR startPos; startPos.vx = ( newXPos << 4 ) + 8; startPos.vy = ( newYPos << 4 ) + 16; if ( ThisHazard->PointCount > 1 ) { newXPos = (u16) *PntList; PntList++; newYPos = (u16) *PntList; PntList++; DVECTOR pivotPos; pivotPos.vx = ( newXPos << 4 ) + 8; pivotPos.vy = ( newYPos << 4 ) + 16; s32 xDist = startPos.vx - pivotPos.vx; s32 yDist = startPos.vy - pivotPos.vy; m_maxExtension = 1024 - ratan2( abs( yDist ), abs( xDist ) ); m_length = isqrt2( ( xDist * xDist ) + ( yDist * yDist ) ); Pos = pivotPos; m_base = pivotPos; } else { Pos = startPos; m_base = Pos; } m_thinkArea.x1 = Pos.vx - m_length; m_thinkArea.x2 = Pos.vx + m_length; m_thinkArea.y1 = Pos.vy - m_length; m_thinkArea.y2 = Pos.vy + m_length; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumHazard::processMovement( int _frames ) { if ( m_extendDir == EXTEND_LEFT ) { if ( m_extension > m_maxExtension ) { m_extendDir = EXTEND_RIGHT; } else { m_extension += _frames << 3; } } else { if ( m_extension < -m_maxExtension ) { m_extendDir = EXTEND_LEFT; } else { m_extension -= _frames << 3; } } Pos.vx = m_base.vx + ( ( m_length * rcos( m_heading + m_extension ) ) >> 12 ); Pos.vy = m_base.vy + ( ( m_length * rsin( m_heading + m_extension ) ) >> 12 ); } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumHazard::render() { int x1,y1,x2,y2; int minX, maxX, minY, maxY; DVECTOR const &offset = CLevel::getCameraPos(); CHazardThing::render(); if (canRender()) { DVECTOR &renderPos=getRenderPos(); m_modelGfx->Render(renderPos); } x1 = Pos.vx - offset.vx; x2 = m_base.vx - offset.vx; y1 = Pos.vy - offset.vy; y2 = m_base.vy - offset.vy; minX = x1; maxX = x2; if ( minX > maxX ) { minX = x2; maxX = x1; } minY = y1; maxY = y2; if ( minY > maxY ) { minY = y2; maxY = y1; } if ( maxX >= 0 && minX <= VidGetScrW() ) { if ( maxY >= 0 && minY <= VidGetScrH() ) { DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 ); } } }