/*========================================================================= ppendulm.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PLATFORM_PPENDULM_H__ #include "platform\ppendulm.h" #endif #ifndef __UTILS_HEADER__ #include "utils\utils.h" #endif #ifndef __VID_HEADER_ #include "system\vid.h" #endif #ifndef __GAME_GAME_H__ #include "game\game.h" #endif #ifndef __GFX_OTPOS_H__ #include "gfx\otpos.h" #endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumPlatform::postInit() { sBBox boundingBox = m_modelGfx->GetBBox(); boundingBox.YMin += 18; setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), ( boundingBox.YMax - boundingBox.YMin ) ); setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, ( boundingBox.YMax + boundingBox.YMin ) >> 1 ); calculateNonRotatedCollisionData(); setCollisionAngle( m_tiltAngle >> 8 ); m_extendDir = EXTEND_LEFT; m_extension = 0; m_heading = 1024; m_lineBase.vx = Pos.vx; m_lineBase.vy = 0; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumPlatform::setWaypoints( sThingPlatform *ThisPlatform ) { int pointNum; u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform)); u16 newXPos, newYPos; newXPos = (u16) *PntList; PntList++; newYPos = (u16) *PntList; PntList++; DVECTOR startPos; startPos.vx = ( newXPos << 4 ) + 8; startPos.vy = ( newYPos << 4 ) + 16; if ( ThisPlatform->PointCount > 1 ) { newXPos = (u16) *PntList; PntList++; newYPos = (u16) *PntList; PntList++; DVECTOR pivotPos; pivotPos.vx = ( newXPos << 4 ) + 8; pivotPos.vy = ( newYPos << 4 ) + 16; s32 xDist = startPos.vx - pivotPos.vx; s32 yDist = startPos.vy - pivotPos.vy; m_maxExtension = 1024 - ratan2( abs( yDist ), abs( xDist ) ); m_length = isqrt2( ( xDist * xDist ) + ( yDist * yDist ) ); init( pivotPos ); } else { init( startPos ); m_length = 200; } m_thinkArea.x1 = Pos.vx - m_length; m_thinkArea.x2 = Pos.vx + m_length; m_thinkArea.y1 = Pos.vy - m_length; m_thinkArea.y2 = Pos.vy + m_length; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumPlatform::processMovement( int _frames ) { if ( m_extendDir == EXTEND_LEFT ) { if ( m_extension > m_maxExtension ) { m_extendDir = EXTEND_RIGHT; } else { m_extension += m_speed * _frames; } } else { if ( m_extension < -m_maxExtension ) { m_extendDir = EXTEND_LEFT; } else { m_extension -= m_speed * _frames; } } Pos.vx = m_base.vx + ( ( m_length * rcos( m_heading + m_extension ) ) >> 12 ); Pos.vy = m_base.vy + ( ( m_length * rsin( m_heading + m_extension ) ) >> 12 ); } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void CNpcPendulumPlatform::render() { int x1,y1,x2,y2; int x1Boundary,y1Boundary,x2Boundary,y2Boundary; DVECTOR const &offset = CLevel::getCameraPos(); if ( m_isActive ) { CPlatformThing::render(); if (canRender()) { DVECTOR &renderPos=getRenderPos(); m_modelGfx->Render(renderPos); } x1 = x1Boundary = Pos.vx - offset.vx; x2 = x2Boundary = m_lineBase.vx - offset.vx; y1 = y1Boundary = Pos.vy - offset.vy; y2 = y2Boundary = m_lineBase.vy - offset.vy; int angle = ratan2( x1 - x2, y1 - y2 ); if ( y2 < 0 ) { int yDiff = -y2; y2 = y2Boundary = 0; int hyp = ( yDiff << 12 ) / rcos( angle ); x2 += ( hyp * rsin( angle ) ) >> 12; } if ( y1 > VidGetScrH() ) { int yDiff = y1 - VidGetScrH(); y1 = y1Boundary = VidGetScrH(); int hyp = ( yDiff << 12 ) / rcos( angle ); x1 -= ( hyp * rsin( angle ) ) >> 12; } if ( x1Boundary > x2Boundary ) { int tempX = x1Boundary; x1Boundary = x2Boundary; x2Boundary = tempX; } if ( y1Boundary > y2Boundary ) { int tempY = y1Boundary; y1Boundary = y2Boundary; y2Boundary = tempY; } if ( x2Boundary >= 0 && x1Boundary <= VidGetScrW() ) { if ( y2Boundary >= 0 && y1Boundary <= VidGetScrH() ) { DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 ); } } } }