/* * $PSLibId: Run-time Library Release 4.7$ */ /* * gtereg_s.h * Copyright(C) 1998 Sony Computer Entertainment Inc. * All rights reserved. */ /* * GTE data registers */ #define C2_VXY0 R0 #define C2_VZ0 R1 #define C2_VXY1 R2 #define C2_VZ1 R3 #define C2_VXY2 R4 #define C2_VZ2 R5 #define C2_RGB R6 #define C2_OTZ R7 #define C2_IR0 R8 #define C2_IR1 R9 #define C2_IR2 R10 #define C2_IR3 R11 #define C2_SXY0 R12 #define C2_SXY1 R13 #define C2_SXY2 R14 #define C2_SXYP R15 #define C2_SZ0 R16 #define C2_SZ1 R17 #define C2_SZ2 R18 #define C2_SZ3 R19 #define C2_RGB0 R20 #define C2_RGB1 R21 #define C2_RGB2 R22 #define C2_MAC0 R24 #define C2_MAC1 R25 #define C2_MAC2 R26 #define C2_MAC3 R27 #define C2_IRGB R28 #define C2_ORGB R29 #define C2_LZCS R30 #define C2_LZCR R31 /* * GTE control Registers */ #define C2_R11R12 R0 #define C2_R13R21 R1 #define C2_R22R23 R2 #define C2_R31R32 R3 #define C2_R33 R4 #define C2_TRX R5 #define C2_TRY R6 #define C2_TRZ R7 #define C2_L11L12 R8 #define C2_L13L21 R9 #define C2_L22L23 R10 #define C2_L31L32 R11 #define C2_L33 R12 #define C2_RBK R13 #define C2_GBK R14 #define C2_BBK R15 #define C2_LR1LR2 R16 #define C2_LR3LG1 R17 #define C2_LG2LG3 R18 #define C2_LB1LB2 R19 #define C2_LB3 R20 #define C2_RFC R21 #define C2_GFC R22 #define C2_BFC R23 #define C2_OFX R24 #define C2_OFY R25 #define C2_H R26 #define C2_DQA R27 #define C2_DQB R28 #define C2_ZSF3 R29 #define C2_ZSF4 R30 #define C2_FLAG R31