/* $PSLibId: Run-time Library Release 4.7$ */ #ifndef _LIBGUN_H_ #define _LIBGUN_H_ /* * Copyright (C) 1996 Sony Computer Entertainment America. All Rights Reserved * libetc.h: Light Gun Interface */ /* * Prototypes */ #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) extern "C" { #endif void InitGUN(char *bufA, long lenA, char *bufB, long lenB, char *buf1, char *buf2, long len); void RemoveGUN(void); void SelectGUN(int ch, unsigned char mask); long StartGUN(void); void StopGUN(void); #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) } #endif #endif /* _LIBGUN_H_ */