/*========================================================================= pmdead.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #include "player\pmdead.h" /* Std Lib ------- */ /* Data ---- */ #ifndef __ANIM_SPONGEBOB_HEADER__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPlayerModeDead::enter() { m_deadTime=0; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPlayerModeDead::think() { m_deadTime++; if((m_deadTime>DEATH_DELAY&&m_player->getPadInputDown()&PI_ACTION)|| m_deadTime>DEATH_TIMEOUT) { respawn(); } } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ /* void CPlayerModeDead::render(DVECTOR *_pos) { DVECTOR deadSbPos; deadSbPos=*_pos; deadSbPos.vy-=m_deadTime; m_player->renderSb(&deadSbPos,ANIM_SPONGEBOB_DEATHANGLE,0); } */ /*=========================================================================== end */