/*========================================================================= neyeball.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif #ifndef __GAME_GAME_H__ #include "game\game.h" #endif #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif #ifndef __PROJECTL_PROJECTL_H__ #include "projectl\projectl.h" #endif void CNpc::processCloseEyeballAttack( int _frames ) { if ( Next ) { // already have child, ignore } else { // create child projectile which will be deleted when the projectile has returned CProjectile *projectile; projectile = new ( "test projectile" ) CProjectile; projectile->init( Pos, m_fireHeading, CProjectile::PROJECTILE_USER_SEEK, CProjectile::PROJECTILE_INFINITE_LIFE ); addChild( projectile ); } }