/*========================================================================= pjlammo.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __GFX_SPRBANK_H__ #include "gfx\sprbank.h" // Damnit.. include order! :( (pkg) #endif #include "pickups\pjlammo.h" #ifndef __MATHTABLE_HEADER__ #include "utils\mathtab.h" #endif /* Std Lib ------- */ /* Data ---- */ #ifndef __SPR_INGAMEFX_H__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CJellyLauncherAmmoPickup::init() { CBasePickup::init(); m_rattle=0; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CJellyLauncherAmmoPickup::shutdown() { CBasePickup::shutdown(); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int rattlespeed=500; int rattlescale=90; int rattlecount=5; int waitcount=10; void CJellyLauncherAmmoPickup::think(int _frames) { CBasePickup::think(_frames); m_rattle+=rattlespeed*_frames; if(m_rattle>(rattlecount+waitcount)*4095)m_rattle=0; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CJellyLauncherAmmoPickup::render() { DVECTOR ofs; SpriteBank *sprites; sFrameHdr *fh; int x,y; int angle; ofs=getRenderOffset(); sprites=getSpriteBank(); fh=sprites->getFrameHeader(FRM__JELLYAMMO); x=Pos.vx-ofs.vx; y=Pos.vy-ofs.vy; if(m_rattle<=rattlecount*4095) { angle=((msin(m_rattle&4095)*rattlescale)>>12)&4095; } else { angle=0; } sprites->printRotatedScaledSprite(fh,x,y,4096,4096,angle,2); CBasePickup::render(); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CJellyLauncherAmmoPickup::collect(class CPlayer *_player) { CBasePickup::collect(_player); } /*=========================================================================== end */