/*********************/ /*** PSX Bootstrap ***/ /*** Dave 190697 ***/ /*********************/ #ifndef PSXBootHeader #define PSXBootHeader /*****************************************************************************/ typedef unsigned char byte; typedef unsigned int word; /*****************************************************************************/ // Screen position and dimensions. #define FRAME_X 512 #ifdef __TERRITORY_USA__ #define FRAME_Y 240 #define SCREEN_X 0 //-24 #define SCREEN_Y -8 #else #define FRAME_Y 256 #define SCREEN_X 0 //-8 #define SCREEN_Y 8 #endif // NTSC /*---------------------------------------------------------------------------------------------------------*/ #define LoadBuffer 0x80010000 // psx boot #define BinLoadAddr 0x80010000 // psx boot /*****************************************************************************/ typedef struct { DRAWENV draw; DISPENV disp; } DB; #endif