/*========================================================================= party.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #include "backend\party.h" #ifndef __GAME_GAMESLOT_H__ #include "game\gameslot.h" #endif #ifndef _FILEIO_HEADER_ #include "fileio\fileio.h" #endif #ifndef __VID_HEADER_ #include "system\vid.h" #endif #ifndef __SHOP_SHOP_H__ #include "shop\shop.h" #endif #ifndef __GFX_SPRBANK_H__ #include "gfx\sprbank.h" #endif #ifndef __MATHTABLE_HEADER__ #include "utils\mathtab.h" #endif #ifndef __SOUND_SOUND_H__ #include "sound\sound.h" #endif /* Std Lib ------- */ /* Data ---- */ #ifndef __STRING_ENUMS__ #include #endif #ifndef __SPR_PARTY_H__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ static int s_leftBobSin,s_leftBob,s_rightBobSin,s_rightBob; //CActorGfx *m_actorSpongebob; //CActorGfx *m_actorPatrick; /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPartyScene::init() { m_image=LoadPakScreen(BACKDROP_PARTYBACKDROP_GFX); ASSERT(m_image); SetScreenImage((u8*)m_image); m_sprites=new ("Party sprites") SpriteBank(); m_sprites->load(PARTY_PARTY_SPR); s_leftBobSin=s_leftBob=s_rightBobSin=s_rightBob=0; CSoundMediator::setSong(CSoundMediator::SONG_PARTY); m_animationFlag=true; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPartyScene::shutdown() { m_sprites->dump(); delete m_sprites; MemFree(m_image); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ typedef struct { CShopScene::SHOPITEM_ID m_itemId; int m_fh; u8 m_xOffsetBroken,m_yOffsetBroken; int *m_extraYOffset; u8 m_flipX; u8 m_ot; u8 m_elementId; }PARTY_IMAGE; static PARTY_IMAGE images[]= { { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS1, 0,0, &s_leftBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS2, 2,0, &s_rightBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS3, 0,0, &s_leftBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS4, 0,0, &s_leftBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS5, 0,0, &s_leftBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS6, 1,0, &s_rightBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS7, 1,0, &s_rightBob, false, 2, 0 }, { CShopScene::SHOPITEM_BLOWER, FRM_BALLOONS8, 2,0, &s_rightBob, false, 2, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER1, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER2, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER3, 1,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER4, 1,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER5, 1,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER6, 2,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER7, 2,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS1, 1,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS2, 1,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS3, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS4, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS5, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS6, 0,0, NULL, false, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS1, 1,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS2, 1,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS3, 2,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS4, 2,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS5, 2,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_PARTYHAT, FRM_STREAMERS6, 2,0, NULL, true, 1, 0 }, { CShopScene::SHOPITEM_CAKE, FRM_BIGCAKE, 1,1, NULL, false, 4, 0 }, { CShopScene::SHOPITEM_CAKE, FRM_SLICEOFCAKE, 1,1, NULL, false, 4, 0 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT1, 1,1, NULL, false, 5, 1 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT2, 1,1, NULL, false, 5, 2 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT3, 1,1, NULL, false, 5, 3 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT4, 1,1, NULL, false, 5, 4 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT5, 1,1, NULL, false, 5, 5 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT6, 1,1, NULL, false, 5, 6 }, { CShopScene::SHOPITEM_CAKE, FRM_TABLEFRONT7, 1,1, NULL, false, 5, 7 }, { CShopScene::SHOPITEM_JELLY2, FRM_JELLY, 1,1, NULL, false, 3, 0 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT1, 1,1, NULL, false, 5, 1 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT2, 1,1, NULL, false, 5, 2 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT3, 1,1, NULL, false, 5, 3 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT4, 1,1, NULL, false, 5, 4 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT5, 1,1, NULL, false, 5, 5 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT6, 1,1, NULL, false, 5, 6 }, { CShopScene::SHOPITEM_JELLY2, FRM_TABLEFRONT7, 1,1, NULL, false, 5, 7 }, { CShopScene::SHOPITEM_PREZZIE, FRM_PRESSIES1, 0,1, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_PREZZIE, FRM_PRESSIES2, 0,1, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_PREZZIE, FRM_PRESSIES3, 2,1, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_PREZZIE, FRM_PRESSIES4, 2,1, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_SARNIE, FRM_CUCUMBERSARNIES, 0,1, NULL, false, 8, 0 }, { CShopScene::SHOPITEM_SARNIE, FRM_TABLESIDE1, 0,1, NULL, false, 8, 0 }, { CShopScene::SHOPITEM_SARNIE, FRM_TABLESIDE2, 0,1, NULL, false, 8, 0 }, { CShopScene::SHOPITEM_SARNIE, FRM_TABLESIDE3, 0,1, NULL, false, 8, 0 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_CHERRYCAKES, 1,1, NULL, false, 4, 0 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT1, 1,1, NULL, false, 5, 1 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT2, 1,1, NULL, false, 5, 2 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT3, 1,1, NULL, false, 5, 3 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT4, 1,1, NULL, false, 5, 4 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT5, 1,1, NULL, false, 5, 5 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT6, 1,1, NULL, false, 5, 6 }, { CShopScene::SHOPITEM_CUPCAKE, FRM_TABLEFRONT7, 1,1, NULL, false, 5, 7 }, { CShopScene::SHOPITEM_TEDDY, FRM_SOFTTOYS1, 1,1, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_TEDDY, FRM_SOFTTOYS2, 1,0, NULL, false, 7, 0 }, { CShopScene::SHOPITEM_TEDDY, FRM_SOFTTOYS3, 2,1, NULL, false, 7, 0 }, }; static const int numimages=sizeof(images)/sizeof(PARTY_IMAGE); void CPartyScene::render() { int i; int drawn[8]; PARTY_IMAGE *pimage; CGameSlotManager::GameSlot *gameSlot; for(i=0;i<8;i++) { drawn[i]=false; } gameSlot=CGameSlotManager::getSlotData(); pimage=images; for(i=0;im_fh<=FRM_TABLESIDE3); if(gameSlot->isPartyItemHeld(pimage->m_itemId)&&!drawn[pimage->m_elementId]) { int x,y; x=pimage->m_xOffsetBroken*256; y=pimage->m_yOffsetBroken*256; if(pimage->m_extraYOffset) { y+=*pimage->m_extraYOffset; } m_sprites->printFT4(pimage->m_fh,x,y,pimage->m_flipX,0,pimage->m_ot); if(pimage->m_elementId) { drawn[pimage->m_elementId]=true; } } pimage++; } } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CPartyScene::think(int _frames) { if(m_animationFlag) { s_leftBobSin=(s_leftBobSin+(_frames*20))&4095; s_rightBobSin=(s_rightBobSin+(_frames*16))&4095; s_leftBob=(msin(s_leftBobSin)*2)>>12; s_rightBob=(msin(s_rightBobSin)*2)>>12; } } /*=========================================================================== end */