/*========================================================================= nnjfish.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif #ifndef __GAME_GAME_H__ #include "game\game.h" #endif #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif void CNpcEnemy::processMotherJellyfishMovement( int _frames ) { s32 xDist, yDist; s32 xDistSqr, yDistSqr; switch( m_state ) { case MOTHER_JELLYFISH_RETURN_TO_START: { xDist = m_base.vx - this->Pos.vx; xDistSqr = xDist * xDist; yDist = m_base.vy - this->Pos.vy; yDistSqr = yDist * yDist; if ( xDistSqr + yDistSqr > 100 ) { processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed ); } else { // have arrived at base position m_movementTimer = GameState::getOneSecondInFrames() * 5; m_state = MOTHER_JELLYFISH_CYCLE; m_extension = 0; m_extendDir = EXTEND_RIGHT; } break; } case MOTHER_JELLYFISH_CYCLE: { if ( m_movementTimer > 0 ) { m_movementTimer -= _frames; if ( m_extendDir == EXTEND_RIGHT ) { if ( m_extension < 200 ) { m_extension += 3 * _frames; Pos.vx = m_base.vx + m_extension; m_heading = 0; } else { m_extendDir = EXTEND_LEFT; } } else { if ( m_extension > -200 ) { m_extension -= 3 * _frames; Pos.vx = m_base.vx + m_extension; m_heading = 2048; } else { m_extendDir = EXTEND_RIGHT; } } } else { m_controlFunc = NPC_CONTROL_CLOSE; m_state = MOTHER_JELLYFISH_ATTACK_PLAYER; } break; } default: break; } } void CNpcEnemy::processCloseMotherJellyfishAttack( int _frames ) { // seek position above user CPlayer *player = GameScene.getPlayer(); DVECTOR playerPos = player->getPos(); DVECTOR seekPos; s32 xDist, yDist; s32 xDistSqr, yDistSqr; seekPos = playerPos; seekPos.vy -= 100; xDist = seekPos.vx - this->Pos.vx; xDistSqr = xDist * xDist; yDist = seekPos.vy - this->Pos.vy; yDistSqr = yDist * yDist; if ( xDistSqr + yDistSqr > 400 ) { processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed ); } else { // fire at user m_controlFunc = NPC_CONTROL_MOVEMENT; m_state = MOTHER_JELLYFISH_RETURN_TO_START; } }