/*========================================================================= fsquid.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __FRIEND_FSQUID_H__ #include "friend\fsquid.h" #endif #ifndef __UTILS_HEADER__ #include "utils\utils.h" #endif #ifndef __ANIM_SQUIDWARD_HEADER__ #include #endif void CNpcSquidwardFriend::think( int _frames ) { CNpcThing::think(_frames); if ( m_animPlaying ) { s32 frameCount; frameCount = m_actorGfx->getFrameCount( m_animNo ); s32 frameShift = ( _frames << 8 ) >> 1; if ( ( frameCount << 8 ) - m_frame > frameShift ) { m_frame += frameShift; } else { m_frame = ( frameCount - 1 ) << 8; m_animPlaying = false; } } else { if ( m_animNo != m_data[m_type].idleAnim ) { m_animNo = m_data[m_type].idleAnim; } else { m_animNo = getRnd() % NUM_ANIM_SQUIDWARD; } m_animPlaying = true; m_frame = 0; } }