// GUINewMap.cpp : implementation file // #include "stdafx.h" #include "mapedit.h" #include "GUINewMap.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CGUINewMap dialog CGUINewMap::CGUINewMap(CWnd* pParent /*=NULL*/) : CDialog(CGUINewMap::IDD, pParent) { //{{AFX_DATA_INIT(CGUINewMap) m_Height = 0; m_Width = 0; //}}AFX_DATA_INIT } void CGUINewMap::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CGUINewMap) DDX_Text(pDX, IDC_MAPSIZE_HEIGHT, m_Height); DDV_MinMaxUInt(pDX, m_Height, 34, 1024); DDX_Text(pDX, IDC_MAPSIZE_WIDTH, m_Width); DDV_MinMaxUInt(pDX, m_Width, 24, 1024); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CGUINewMap, CDialog) //{{AFX_MSG_MAP(CGUINewMap) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CGUINewMap message handlers