/*========================================================================= nfskull.h Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NFSKULL_H__ #define __ENEMY_NFSKULL_H__ class CNpcFlamingSkullEnemy : public CNpcEnemy { virtual void postInit(); protected: virtual void processEnemyCollision( CThing *thisThing ); virtual bool processSensor(); virtual void processClose( int _frames ); enum NPC_FLAMING_SKULL_STATE { FLAMING_SKULL_ATTACK = 0, FLAMING_SKULL_RETURN = 1, }; }; #endif