/* * $PSLibId: Run-time Library Release 4.7$ */ #ifndef _MCGUI_H_ #define _MCGUI_H_ #define NEGICON_A (0x20) #define NEGICON_B (0x10) #define MOUSE_LBUTTON (0x08) #define MOUSE_RBUTTON (0x04) #define MCGUI_INTERNAL_FONT (0) #define MCGUI_EXTERNAL_FONT (1) /* Texture Information Structure */ typedef struct { unsigned long* addr; } sMcGuiTexture; /* Memory Card Information Structure */ typedef struct { char file[21]; char title[65]; char frame; char block; long dataBytes; unsigned long* iconAddr; unsigned long* dataAddr; } sMcGuiCards; /* BG Information Structure */ typedef struct { short mode; signed char scrollDirect; /* 0:Up 1:Up&Left 2:Left 3:Down&left 4:Down ...*/ signed char scrollSpeed; /* 0:no scroll 1:1/60 2:1/30 3:1/20 */ unsigned long* timadr; } sMcGuiBg; /* Cursor Information Structure */ typedef struct { char type; unsigned char r; unsigned char g; unsigned char b; } sMcGuiCursor; /* BGM,Sound Effects Information Structure */ typedef struct { int MVOL; struct { int isbgm; unsigned long* seq; unsigned long* vh; unsigned long* vb; int SVOL; int isReverb; int reverbType; int reverbDepth; } bgm; struct { int isse; unsigned long* vh; unsigned long* vb; int vol; int prog; int TONE_OK; int TONE_CANCEL; int TONE_CURSOR; int TONE_ERROR; } se; } sMcGuiSnd; /* Controller Related Information Structure */ typedef struct { volatile unsigned char* buf[2]; struct { int flag; unsigned long BUTTON_OK; unsigned long BUTTON_CANCEL; } type1; struct { int flag; unsigned long BUTTON_OK; unsigned long BUTTON_CANCEL; } type2; struct { int flag; unsigned long BUTTON_OK; unsigned long BUTTON_CANCEL; } type3; struct { int flag; unsigned long BUTTON_OK; unsigned long BUTTON_CANCEL; } type4; } sMcGuiController; /* Memory Card Screen Configuration Structure */ typedef struct { sMcGuiCards cards; /* Memory Card Information */ sMcGuiBg bg; /* BG Information */ sMcGuiController controller; /* Controller Related Information */ sMcGuiSnd sound; /* BGM Sound Effects Information */ sMcGuiTexture texture; /* Texture Information */ sMcGuiCursor cursor; /* Cursor Information */ } McGuiEnv; #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) extern "C" { #endif extern int McGuiSave(McGuiEnv* env); extern int McGuiLoad(McGuiEnv* env); int McGuiSetExternalFont(McGuiEnv* env, int mode); #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) } #endif #endif /* _MCGUI_H_ */