/*========================================================================= pspatula.cpp Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __GFX_SPRBANK_H__ #include "gfx\sprbank.h" // Damnit.. include order! :( (pkg) #endif #include "pickups\pspatula.h" /* Std Lib ------- */ /* Data ---- */ #ifndef __SPR_INGAMEFX_H__ #include #endif /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ /*---------------------------------------------------------------------- Function Prototypes ------------------- */ /*---------------------------------------------------------------------- Vars ---- */ /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CSpatulaPickup::init() { CBasePickup::init(); m_glint=0; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CSpatulaPickup::collect(class CPlayer *_player) { CBasePickup::collect(_player); } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ int spat_glintspeed=3; int spat_maxglint=600; DVECTOR spat_gxy1={-5,30}; DVECTOR spat_gxy2={10,-5}; int spat_glintFrames[]={FRM__GLINT1,FRM__GLINT2,FRM__GLINT3,FRM__GLINT4}; void CSpatulaPickup::thinkPickup(int _frames) { m_glint+=_frames*spat_glintspeed; if(m_glint>spat_maxglint)m_glint-=spat_maxglint; } /*---------------------------------------------------------------------- Function: Purpose: Params: Returns: ---------------------------------------------------------------------- */ void CSpatulaPickup::renderPickup(DVECTOR *_pos) { SpriteBank *sprites; sFrameHdr *fh; int x,y; sprites=getSpriteBank(); fh=sprites->getFrameHeader(FRM__SPATULA); x=_pos->vx-(fh->W/2); y=_pos->vy-(fh->H/2); sprites->printFT4(fh,x,y,0,0,PICKUPS_OT_POS); if(m_glint<=255) { fh=sprites->getFrameHeader(spat_glintFrames[m_glint&0x03]); x=x+(((spat_gxy2.vx-spat_gxy1.vx)*m_glint)>>8)+spat_gxy1.vx; y=y+(((spat_gxy2.vy-spat_gxy1.vy)*m_glint)>>8)+spat_gxy1.vy; sprites->printFT4(fh,x,y,0,0,PICKUPS_OT_POS-1); } } /*=========================================================================== end */