/*========================================================================= pquest.h Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PICKUPS_PQUEST_H__ #define __PICKUPS_PQUEST_H__ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __PICKUPS_PICKUP_H__ #include "pickups/pickup.h" #endif /* Std Lib ------- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ class CQuestItemPickup : public CBasePickup { public: virtual void init(); virtual DVECTOR getSizeForPlacement(); virtual void collect(class CPlayer *_player); protected: virtual void collidedWith(CThing *_thisThing); private: virtual int getVisibilityRadius(); virtual void thinkPickup(int _frames); virtual void renderPickup(DVECTOR *_pos); virtual CSoundMediator::SFXID sfxToPlayWhenCollected(){return CSoundMediator::SFX_ITEM__LEVEL_ITEM;} int m_hiddenUntilBossDead; int m_collected,m_collectedFrameCount; int m_starSinRotate; int m_starSinRadius; int m_starFrame; int m_starSinR,m_starSinG,m_starSinB; int m_gfxFrame; }; /*---------------------------------------------------------------------- Globals ------- */ /*---------------------------------------------------------------------- Functions --------- */ /*---------------------------------------------------------------------- */ #endif /* __PICKUPS_PQUEST_H__ */ /*=========================================================================== end */