/*========================================================================= npcdata.cpp Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __SPR_SPRITES_H__ #include #endif #ifndef __ENEMY_NPC_H__ #include "enemy\npc.h" #endif #ifndef __PLAYER_PLAYER_H__ #include "player\player.h" #endif #ifndef __ANIM_CLAM_HEADER__ #include #endif #ifndef __ANIM_ANENOME_HEADER__ #include #endif #ifndef __ANIM_BABYOCTOPUS_HEADER__ #include #endif #ifndef __ANIM_CATERPILLAR_HEADER__ #include #endif #ifndef __ANIM_DUSTDEVIL_HEADER__ #include #endif #ifndef __ANIM_EYEBALL_HEADER__ #include #endif #ifndef __ANIM_FLAMINGSKULL_HEADER__ #include #endif #ifndef __ANIM_FLYINGDUTCHMAN_HEADER__ #include #endif #ifndef __ANIM_GHOST_HEADER__ #include #endif #ifndef __ANIM_HERMITCRAB_HEADER__ #include #endif #ifndef __ANIM_IRONDOGFISH_HEADER__ #include #endif //#ifndef __ANIM_JELLYFISH1_HEADER__ //#include //#endif #ifndef __ANIM_PUFFAFISH_HEADER__ #include #endif #ifndef __ANIM_SHARKMAN_HEADER__ #include #endif #ifndef __ANIM_SKELETALFISH_HEADER__ #include #endif #ifndef __ANIM_SPIDERCRAB_HEADER__ #include #endif //#ifndef __ANIM_SQUIDDART_HEADER__ //#include //#endif #ifndef __ANIM_STOMPER_HEADER__ #include #endif #ifndef __ANIM_SPIKEYANENOME_HEADER__ #include #endif #ifndef __ANIM_BALLBLOB_HEADER__ #include #endif //#ifndef __ANIM_SHARKSUB_HEADER__ //#include //#endif CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] = { /*{ // NPC_FALLING_ITEM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 8, 128, DETECT_NO_COLLISION, DAMAGE__SQUASH_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_FISH_HOOK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_NO_COLLISION, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, },*/ { // NPC_DUST_DEVIL ACTORS_DUSTDEVIL_SBK, ANIM_DUSTDEVIL_TWIST, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__NONE, 0, ANIM_DUSTDEVIL_TWIST, NPC_SHOT_GENERIC, 0, 0, false, false, }, /*{ // NPC_PENDULUM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, },*/ /*{ // NPC_FIREBALL ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 40, 2048, DETECT_NO_COLLISION, DAMAGE__BURN_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, },*/ /*{ // NPC_SAW_BLADE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, },*/ { // NPC_SMALL_JELLYFISH_1 0,//ACTORS_JELLYFISH1_SBK, FRM_JELLYFISH1_SWIM1, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 128, DETECT_ALL_COLLISION, DAMAGE__SHOCK_ENEMY, 16, FRM_JELLYFISH1_SWIM1, NPC_SHOT_GENERIC, 0, FRM_JELLYFISH1_SWIM1, true, true, }, { // NPC_SMALL_JELLYFISH_2 ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_ALL_COLLISION, DAMAGE__SHOCK_ENEMY, 32, 0, NPC_SHOT_GENERIC, 0, 0, false, true, }, { // NPC_ANEMONE_1 ACTORS_ANENOME_SBK, ANIM_ANENOME_FIRE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_NO_COLLISION, DAMAGE__NONE, 16, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_ANEMONE_2 ACTORS_SPIKEYANENOME_SBK, ANIM_SPIKEYANENOME_BODY, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_NO_COLLISION, DAMAGE__NONE, 32, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_ANEMONE_3 ACTORS_ANENOME_SBK, ANIM_ANENOME_FIRE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_NO_COLLISION, DAMAGE__NONE, 48, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SKELETAL_FISH ACTORS_SKELETALFISH_SBK, ANIM_SKELETALFISH_IDLE, NPC_SENSOR_GENERIC_USER_VISIBLE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_ALL_COLLISION, DAMAGE__BITE_ENEMY, 0, ANIM_SKELETALFISH_SWIM, NPC_SHOT_GENERIC, ANIM_SKELETALFISH_DIE, ANIM_SKELETALFISH_GETHIT, false, false, }, { // NPC_CLAM_JUMP ACTORS_CLAM_SBK, ANIM_CLAM_SNAPUP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_CLAM_STATIC ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SQUID_DART 0,//ACTORS_SQUIDDART_SBK, FRM_SQUIDDART_SWIM0001, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 16, FRM_SQUIDDART_SWIM0001, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_FISH_FOLK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 2048, DETECT_NO_COLLISION, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_PRICKLY_BUG ACTORS_CATERPILLAR_SBK, ANIM_CATERPILLAR_CRAWL, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 1, 128, DETECT_ALL_COLLISION, DAMAGE__POISON_ENEMY, 48, ANIM_CATERPILLAR_CRAWL, NPC_SHOT_GENERIC, ANIM_CATERPILLAR_DIE, ANIM_CATERPILLAR_GETHIT, false, false, }, { // NPC_SEA_SNAKE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 256, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__SHOCK_ENEMY, 56, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_PUFFA_FISH ACTORS_PUFFAFISH_SBK, ANIM_PUFFAFISH_PUFFUPIDLE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 128, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 64, ANIM_PUFFAFISH_SWIM, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_ANGLER_FISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 1, 128, DETECT_NO_COLLISION, DAMAGE__NONE, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_HERMIT_CRAB ACTORS_HERMITCRAB_SBK, ANIM_HERMITCRAB_IDLE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 128, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__HIT_ENEMY, 32, ANIM_HERMITCRAB_SCUTTLE, NPC_SHOT_GENERIC, ANIM_HERMITCRAB_DIE, ANIM_HERMITCRAB_DIE, false, false, }, { // NPC_MINE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_BOOGER_MONSTER ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__BITE_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SPIDER_CRAB ACTORS_SPIDERCRAB_SBK, ANIM_SPIDERCRAB_IDLE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__PINCH_ENEMY, 0, ANIM_SPIDERCRAB_RUN, NPC_SHOT_GENERIC, ANIM_SPIDERCRAB_DIE, ANIM_SPIDERCRAB_HIT, false, false, }, { // NPC_SPIDER_CRAB_SPAWNER ACTORS_SPIDERCRAB_SBK, ANIM_SPIDERCRAB_IDLE, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__PINCH_ENEMY, 0, ANIM_SPIDERCRAB_RUN, NPC_SHOT_NONE, ANIM_SPIDERCRAB_DIE, ANIM_SPIDERCRAB_HIT, false, false, }, { // NPC_EYEBALL ACTORS_EYEBALL_SBK, ANIM_EYEBALL_STALK, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 32, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_BABY_OCTOPUS ACTORS_BABYOCTOPUS_SBK, ANIM_BABYOCTOPUS_IDLE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 512, DETECT_ATTACK_COLLISION_GENERIC, DAMAGE__HIT_ENEMY, 32, ANIM_BABYOCTOPUS_SWIM, NPC_SHOT_GENERIC, ANIM_BABYOCTOPUS_DIE, ANIM_BABYOCTOPUS_HIT, false, false, }, { // NPC_ZOMBIE_FISH_FOLK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH_WALK, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 2048, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 16, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_NINJA_STARFISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_GENERIC_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_GENERIC_USER_SEEK, NPC_TIMER_NONE, false, 3, 64, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 16, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_GHOST ACTORS_GHOST_SBK, ANIM_GHOST_IDLE, NPC_SENSOR_NONE, NPC_MOVEMENT_FIXED_PATH, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 2, 128, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 0, ANIM_GHOST_MOVE, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_GHOST_PIRATE ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 0, 128, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 160, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_FLAMING_SKULL ACTORS_FLAMINGSKULL_SBK, ANIM_FLAMINGSKULL_MOVE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC_CYCLE_ANIM, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_ALL_COLLISION, DAMAGE__BURN_ENEMY, 16, ANIM_FLAMINGSKULL_MOVE, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SHARK_MAN ACTORS_SHARKMAN_SBK, ANIM_SHARKMAN_IDLE1_, NPC_SENSOR_GENERIC_USER_VISIBLE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_ALL_COLLISION, DAMAGE__BITE_ENEMY, 16, ANIM_SHARKMAN_RUN, NPC_SHOT_GENERIC, ANIM_SHARKMAN_DIE, ANIM_SHARKMAN_BLOCK, false, false, }, { // NPC_OIL_BLOB ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_GENERIC_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_GENERIC_USER_SEEK, NPC_TIMER_NONE, false, 3, 64, DETECT_ALL_COLLISION, DAMAGE__HIT_ENEMY, 0, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SKULL_STOMPER ACTORS_STOMPER_SBK, ANIM_STOMPER_CRUSH, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 5, 2048, DETECT_ALL_COLLISION, DAMAGE__SQUASH_ENEMY, 0, ANIM_STOMPER_CRUSH, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_MOTHER_JELLYFISH ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 256, DETECT_NO_COLLISION, DAMAGE__SHOCK_ENEMY, 256, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SUB_SHARK ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_PARASITIC_WORM ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_FLYING_DUTCHMAN ACTORS_FLYINGDUTCHMAN_SBK, ANIM_FLYINGDUTCHMAN_FLY, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 256, ANIM_FLYINGDUTCHMAN_FLY, NPC_SHOT_GENERIC, 0, ANIM_FLYINGDUTCHMAN_GETHIT, false, false, }, { // NPC_IRON_DOGFISH ACTORS_IRONDOGFISH_SBK, ANIM_IRONDOGFISH_IDLE, NPC_SENSOR_USER_CLOSE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 256, ANIM_IRONDOGFISH_WALK, NPC_SHOT_GENERIC, 0, ANIM_IRONDOGFISH_GETHIT, false, false, }, { // NPC_PARASITIC_WORM_SEGMENT ACTORS_CLAM_SBK, ANIM_CLAM_SIDESNAP, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 2048, DETECT_NO_COLLISION, DAMAGE__HIT_ENEMY, 256, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_BALL_BLOB ACTORS_BALLBLOB_SBK, ANIM_BALLBLOB_WOBBLE, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_ALL_COLLISION, DAMAGE__BURN_ENEMY, 16, ANIM_BALLBLOB_WOBBLE, NPC_SHOT_GENERIC, 0, 0, false, false, }, { // NPC_SHELL ACTORS_SPIDERCRAB_SBK, 0, NPC_SENSOR_NONE, NPC_MOVEMENT_STATIC, NPC_CLOSE_NONE, NPC_TIMER_NONE, false, 3, 128, DETECT_NO_COLLISION, DAMAGE__BURN_ENEMY, 16, 0, NPC_SHOT_GENERIC, 0, 0, false, false, }, }; CNpcEnemy::NPC_UNIT_TYPE CNpcEnemy::mapEditConvertTable[NPC_UNIT_TYPE_MAX] = { NPC_SMALL_JELLYFISH_1, NPC_SMALL_JELLYFISH_2, NPC_MOTHER_JELLYFISH, NPC_ANEMONE_1, NPC_ANEMONE_2, NPC_ANEMONE_3, NPC_BABY_OCTOPUS, NPC_BALL_BLOB, NPC_BOOGER_MONSTER, NPC_PRICKLY_BUG, NPC_CLAM_JUMP, NPC_CLAM_STATIC, NPC_EYEBALL, NPC_FLAMING_SKULL, NPC_FLYING_DUTCHMAN, NPC_GHOST, NPC_PARASITIC_WORM, NPC_HERMIT_CRAB, NPC_IRON_DOGFISH, NPC_PUFFA_FISH, NPC_SEA_SNAKE, NPC_SHARK_MAN, NPC_SUB_SHARK, NPC_SKELETAL_FISH, NPC_SPIDER_CRAB, NPC_SQUID_DART, NPC_SKULL_STOMPER, NPC_DUST_DEVIL, NPC_SPIDER_CRAB_SPAWNER, NPC_SHELL, //NPC_FALLING_ITEM, //NPC_FISH_HOOK, //NPC_PENDULUM, //NPC_FIREBALL, //NPC_SAW_BLADE, NPC_FISH_FOLK, NPC_ANGLER_FISH, NPC_MINE, NPC_ZOMBIE_FISH_FOLK, NPC_NINJA_STARFISH, NPC_GHOST_PIRATE, NPC_OIL_BLOB, NPC_PARASITIC_WORM_SEGMENT, };