/*========================================================================= neyeball.h Author: CRB Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __ENEMY_NEYEBALL_H__ #define __ENEMY_NEYEBALL_H__ class CNpcEyeballEnemy : public CNpcEnemy { public: void render(); void postInit(); void shutdown(); int getFrameCount() {return( 1 );} void processEvent( GAME_EVENT evt, CThing *sourceThing ); protected: void processEnemyCollision( CThing *thisThing ); bool processSensor(); void processClose( int _frames ); void processShotDeathStart( int _frames ); void processShotDeathEnd( int _frames ); s32 m_fireHeading; enum { EYEBALL_DIST = 30, }; }; #endif