/*========================================================================= start.h Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2000 Climax Development Ltd ===========================================================================*/ #ifndef __FRONTEND_START_H__ #define __FRONTEND_START_H__ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __FRONTEND_FRONTEND_H__ #include "frontend\frontend.h" #endif #ifndef __GUI_GREADOUT_H__ #include "gui\greadout.h" #endif /* Std Lib ------- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ class CFrontEndStart : public CFrontEndMode { public: void init(); void shutdown(); void select(); void unselect(); void render(); void think(int _frames); int isReadyToExit(); CFrontEndScene::FrontEndMode getNextMode(); private: enum { SLOT_FRAME_X=(512-416)/2, SLOT_FRAME_Y=30, SLOT_FRAME_W=416, SLOT_FRAME_H=64, SLOT_LEVEL_TEXT_X=145, SLOT_LEVEL_TEXT_Y=5, SLOT_ITEM_X=16, SLOT_ITEM_Y=25, SLOT_ITEM_YGAP=50, SLOT_TOKENCOUNT_X=275, SLOT_TOKENCOUNT_Y=5, SLOT_SLOTNUMBER_X=15, SLOT_SLOTNUMBER_Y=5, SLOT_EMPTYTEXT_X=416/2, SLOT_EMPTYTEXT_Y=15, INSTRUCTIONS_YSTART=147, INSTRUCTIONS_BUTTON_Y_OFFSET=3, INSTRUCTIONS_GAP_BETWEEN_BUTTONS=5, INSTRUCTIONS_GAP_BETWEEN_BUTTONS_AND_TEXT=10, INSTRUCTIONS_Y_SPACE_BETWEEN_LINES=15, }; typedef enum { STATE_SELECT, STATE_CONFIRM_ERASE, STATE_EXITING_TO_FRONT_END, STATE_EXITING_TO_GAME, STATE_SLOT_CREATED, }STATE; void drawGameSlot(int _xOff,int _slotNumber); void drawInstructions(); STATE m_state; int m_selectedSlot,m_lastSelectedSlot; int m_slotDrawOffset; class CGUIGroupFrame *m_emptyGuiFrame; class CGUIControlFrame *m_confirmEraseGuiFrame; class CGUIControlFrame *m_createdSlotGuiFrame; enum { CONFIRM_NONE=0, CONFIRM_OK=1, CONFIRM_YES=1, CONFIRM_NO, }; int m_confirmFlag; int m_startGame; class SpriteBank *m_spriteBank; class FontBank *m_font; static const int s_itemFrames[]; int m_musicStarted; }; /*---------------------------------------------------------------------- Globals ------- */ /*---------------------------------------------------------------------- Functions --------- */ /*---------------------------------------------------------------------- */ #endif /* __FRONTEND_START_H__ */ /*=========================================================================== end */