/*========================================================================= pnet.h Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PICKUPS_PNET_H__ #define __PICKUPS_PNET_H__ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __PICKUPS_PICKUP_H__ #include "pickups/pickup.h" #endif /* Std Lib ------- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ class CNetPickup : public CBaseWeaponSimplePickup { public: virtual void init(); virtual void collect(class CPlayer *_player); protected: virtual int getWeaponSpriteFrame(); }; /*---------------------------------------------------------------------- Globals ------- */ /*---------------------------------------------------------------------- Functions --------- */ /*---------------------------------------------------------------------- */ #endif /* __PICKUPS_PNET_H__ */ /*=========================================================================== end */