/*========================================================================= pmjelly.h Author: PKG Created: Project: Spongebob Purpose: Copyright (c) 2001 Climax Development Ltd ===========================================================================*/ #ifndef __PLAYER_PMJELLY_H__ #define __PLAYER_PMJELLY_H__ /*---------------------------------------------------------------------- Includes -------- */ #ifndef __PLAYER_PMODES_H__ #include "player\pmodes.h" #endif /* Std Lib ------- */ /*---------------------------------------------------------------------- Tyepdefs && Defines ------------------- */ /*---------------------------------------------------------------------- Structure defintions -------------------- */ class CPlayerModeJellyLauncher : public CPlayerModeBase { public: virtual void enter(); virtual void think(); virtual void renderModeUi(); virtual int setState(int _state); private: enum { TIMEOUT_FOR_BIG_SHOT=60*4, AMMO_AMOUNT_FOR_BIG_SHOT=3, }; typedef enum { FIRING_STATE__NONE, FIRING_STATE__POWERINGUP, FIRING_STATE__FIRING, }FIRING_STATE; int canFireFromThisState(); void launchProjectile(); int m_firingFrame; FIRING_STATE m_firingState; int m_firingTime; }; /*---------------------------------------------------------------------- Globals ------- */ /*---------------------------------------------------------------------- Functions --------- */ /*---------------------------------------------------------------------- */ #endif /* __PLAYER_PMJELLY_H__ */ /*=========================================================================== end */