// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__CEC14D79_A1F2_4281_AA53_544F0924E7D8__INCLUDED_) #define AFX_MAINFRM_H__CEC14D79_A1F2_4281_AA53_544F0924E7D8__INCLUDED_ #include "MultiBar.h" //#include "LayerList.h" //#include "LayerTileGUI.h" //#include "LayerTileToolbar.h" //#include "LayerShadeGUI.h" #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// class CMainToolBar : public CToolBar { public: CMainToolBar(){}; ~CMainToolBar(){}; CComboBox m_Combo; }; ///////////////////////////////////////////////////////////////////////////// class CMainFrame : public CMDIFrameWnd { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame(); // Attributes public: CStatusBar *GetStatusBar() {return(&StatusBar);} CMainToolBar *GetToolBar() {return(&ToolBar);} // CDialog *GetDialog(int ID) {return(ParamBar.GetDialog(ID));} // Param Bar CMultiBar *GetParamBar() {return(&ParamBar);} // CDialog &GetLayerList() {return(LayerList);} // CDialog &GetLayerTileGUI() {return(LayerTileGUI);} // CDialog &GetLayerTileToolbar() {return(LayerTileToolBar);} // CDialog &GetLayerShadeGUI() {return(LayerShadeGUI);} // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar StatusBar; CMainToolBar ToolBar; CMultiBar ParamBar; // Sub Dialogs // CLayerList LayerList; // CLayerTileGUI LayerTileGUI; // CLayerTileToolbar LayerTileToolBar; // CLayerShadeGUI LayerShadeGUI; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; enum STATUS_BAR_ENUM { STATUS_BAR_SEP=0, STATUS_BAR_XPOS, STATUS_BAR_YPOS, }; ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__CEC14D79_A1F2_4281_AA53_544F0924E7D8__INCLUDED_)