// GUILayerItem.cpp : implementation file // #include "stdafx.h" #include "mapedit.h" #include "GUILayerItem.h" #include "MapEditDoc.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CGUILayerItem dialog CGUILayerItem::CGUILayerItem(CWnd* pParent /*=NULL*/) : CDialog(CGUILayerItem::IDD, pParent) { //{{AFX_DATA_INIT(CGUILayerItem) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CGUILayerItem::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CGUILayerItem) DDX_Control(pDX, IDC_LEVEL_ITEM_LIST, m_LevelList); DDX_Control(pDX, IDC_ITEM_LIST, m_List); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CGUILayerItem, CDialog) //{{AFX_MSG_MAP(CGUILayerItem) ON_BN_CLICKED(IDC_ITEM_DELETE, OnItemDelete) ON_CBN_SELCHANGE(IDC_LEVEL_ITEM_LIST, OnSelchangeLevelItemList) ON_CBN_SELCHANGE(IDC_ITEM_LIST, OnSelchangeItemList) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CGUILayerItem message handlers void CGUILayerItem::OnSelchangeItemList() {theApp.GetCurrent()->Command(CmdMsg_ThingListSelect,m_List.GetCurSel());} void CGUILayerItem::OnSelchangeLevelItemList() {theApp.GetCurrent()->Command(CmdMsg_ThingLevelSelect,m_LevelList.GetCurSel());} void CGUILayerItem::OnItemDelete() {theApp.GetCurrent()->Command(CmdMsg_ThingListDelete,m_List.GetCurSel());}