#if !defined(AFX_GUILAYERLIST_H__5D89A904_B1E5_4DF0_88E4_12560972B6DB__INCLUDED_) #define AFX_GUILAYERLIST_H__5D89A904_B1E5_4DF0_88E4_12560972B6DB__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // GUILayerList.h : header file // ///////////////////////////////////////////////////////////////////////////// // CGUILayerList dialog class CGUILayerList : public CDialog { // Construction public: CGUILayerList(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CGUILayerList) enum { IDD = IDD_LAYER_LIST }; CCheckListBox m_List; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CGUILayerList) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CGUILayerList) afx_msg void OnLayerlistAdd(); afx_msg void OnLayerlistDelete(); afx_msg void OnSelchangeLayerlistList(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_GUILAYERLIST_H__5D89A904_B1E5_4DF0_88E4_12560972B6DB__INCLUDED_)