SBSPSS/Utils/MapEdit/MapEditView.cpp
2001-02-14 22:35:47 +00:00

151 lines
4.1 KiB
C++

// MapEditView.cpp : implementation of the CMapEditView class
//
#include "stdafx.h"
#include <gl\gl.h>
#include <gl\glu.h>
#include "GLEnabledView.h"
#include "MapEdit.h"
#include "MapEditDoc.h"
#include "MapEditView.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMapEditView
IMPLEMENT_DYNCREATE(CMapEditView, CGLEnabledView)
BEGIN_MESSAGE_MAP(CMapEditView, CGLEnabledView)
//{{AFX_MSG_MAP(CMapEditView)
ON_WM_LBUTTONUP()
ON_WM_LBUTTONDOWN()
ON_WM_MBUTTONDOWN()
ON_WM_MBUTTONUP()
ON_WM_MOUSEWHEEL()
ON_WM_RBUTTONDOWN()
ON_WM_RBUTTONUP()
ON_WM_MOUSEMOVE()
ON_WM_SETFOCUS()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMapEditView construction/destruction
CMapEditView::CMapEditView()
{
}
CMapEditView::~CMapEditView()
{
}
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::VideoMode(ColorsNumber & c, ZAccuracy & z, BOOL & dbuf)
{
c=MILLIONS;
z=NORMAL;
dbuf=TRUE;
}
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::OnCreateGL()
{
glShadeModel(GL_SMOOTH); // Enable Smooth Shading
glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Background Color
glClearDepth(1.0f); // Depth Buffer Setup
glEnable(GL_DEPTH_TEST); // Enables Depth Testing
glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
glEnable(GL_BLEND); // Enable Alpha Channel
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Alpha Blend Style
}
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::OnDrawGL()
{
GetDocument()->Render();
}
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::OnSizeGL(int cx, int cy)
{
// cy=cx/1.5f;
glViewport(0,0,cx,cy);
// update the camera
glPushMatrix();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
SetupPersMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
GetDocument()->UpdateView();
}
/////////////////////////////////////////////////////////////////////////////
void CMapEditView::SetupPersMatrix()
{
gluPerspective(40.0,m_dAspectRatio,0.1f, 100.0f);
glTranslatef(0.0f,0.0f,-1.f);
}
/////////////////////////////////////////////////////////////////////////////
// CMapEditView diagnostics
#ifdef _DEBUG
void CMapEditView::AssertValid() const
{
CGLEnabledView::AssertValid();
}
void CMapEditView::Dump(CDumpContext& dc) const
{
CGLEnabledView::Dump(dc);
}
CMapEditDoc* CMapEditView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CMapEditDoc)));
return (CMapEditDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMapEditView message handlers
void CMapEditView::OnLButtonDown(UINT nFlags, CPoint point) {GetDocument()->LButtonControl(nFlags,point,TRUE);}
void CMapEditView::OnLButtonUp(UINT nFlags, CPoint point) {GetDocument()->LButtonControl(nFlags,point,FALSE);}
void CMapEditView::OnMButtonDown(UINT nFlags, CPoint point) {GetDocument()->MButtonControl(nFlags,point,TRUE);}
void CMapEditView::OnMButtonUp(UINT nFlags, CPoint point) {GetDocument()->MButtonControl(nFlags,point,FALSE);}
BOOL CMapEditView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt) {GetDocument()->MouseWheel(nFlags,zDelta,pt) ;return(0);}
void CMapEditView::OnRButtonDown(UINT nFlags, CPoint point) {GetDocument()->RButtonControl(nFlags,point,TRUE);}
void CMapEditView::OnRButtonUp(UINT nFlags, CPoint point) {GetDocument()->RButtonControl(nFlags,point,FALSE);}
void CMapEditView::OnMouseMove(UINT nFlags, CPoint point) {GetDocument()->MouseMove(nFlags, point);}
void CMapEditView::OnSetFocus(CWnd* pOldWnd)
{
CGLEnabledView::OnSetFocus(pOldWnd);
theApp.SetCurrent(GetDocument());
}
void CMapEditView::OnInitialUpdate()
{
CGLEnabledView::OnInitialUpdate();
GetDocument()->SetView(this);
}