624 lines
14 KiB
C++
624 lines
14 KiB
C++
/*=========================================================================
|
|
|
|
npc.h
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
#define __ENEMY_NPC_H__
|
|
|
|
//#include <dstructs.h>
|
|
|
|
#ifndef __THING_THING_H__
|
|
#include "thing/thing.h"
|
|
#endif
|
|
|
|
|
|
//#include "Gfx/Skel.h"
|
|
|
|
#ifndef __ENEMY_NPCPATH_H__
|
|
#include "enemy\npcpath.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
#include "player\player.h"
|
|
#endif
|
|
|
|
#ifndef __GFX_SPRBANK_H__
|
|
#include "gfx\sprbank.h"
|
|
#endif
|
|
|
|
/*****************************************************************************/
|
|
|
|
class CNpcFriend : public CNpcThing
|
|
{
|
|
public:
|
|
enum NPC_FRIEND_UNIT_TYPE
|
|
{
|
|
NPC_FRIEND_SANDY_CHEEKS = 0,
|
|
NPC_FRIEND_GARY = 1,
|
|
NPC_FRIEND_UNIT_TYPE_MAX,
|
|
};
|
|
|
|
void init();
|
|
void shutdown();
|
|
void think(int _frames);
|
|
void render();
|
|
void processEvent( GAME_EVENT evt, CThing *sourceThing );
|
|
void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
|
|
void setType( NPC_FRIEND_UNIT_TYPE newType ) {m_type = newType;}
|
|
|
|
private:
|
|
class CLayerCollision *m_layerCollision;
|
|
|
|
protected:
|
|
enum NPC_FRIEND_MOVEMENT_FUNC
|
|
{
|
|
NPC_FRIEND_MOVEMENT_STATIC = 0,
|
|
NPC_FRIEND_MOVEMENT_GARY = 1,
|
|
};
|
|
|
|
typedef struct NPC_FRIEND_DATA_TYPE
|
|
{
|
|
//NPC_FRIEND_INIT_FUNC initFunc;
|
|
//NPC_FRIEND_SENSOR_FUNC sensorFunc;
|
|
NPC_FRIEND_MOVEMENT_FUNC movementFunc;
|
|
//NPC_FRIEND_MOVEMENT_MODIFIER_FUNC movementModifierFunc;
|
|
//NPC_FRIEND_CLOSE_FUNC closeFunc;
|
|
//NPC_FRIEND_TIMER_FUNC timerFunc;
|
|
bool canTalk;
|
|
u8 speed;
|
|
u16 turnSpeed;
|
|
bool detectCollision;
|
|
DAMAGE_TYPE damageToUserType;
|
|
}
|
|
NPC_FRIEND_DATA;
|
|
|
|
// gary functions
|
|
|
|
void processGaryMovement( int _frames );
|
|
|
|
// data
|
|
|
|
static NPC_FRIEND_DATA m_data[NPC_FRIEND_UNIT_TYPE_MAX];
|
|
|
|
//class SpriteBank *m_spriteBank;
|
|
|
|
enum
|
|
{
|
|
EXTEND_RIGHT = true,
|
|
EXTEND_LEFT = false,
|
|
};
|
|
|
|
// internal variables
|
|
|
|
NPC_FRIEND_UNIT_TYPE m_type;
|
|
s32 m_extension;
|
|
|
|
int m_frame;
|
|
int m_animNo;
|
|
CActorGfx *m_actorGfx;
|
|
DVECTOR m_drawOffset;
|
|
bool m_reversed;
|
|
};
|
|
|
|
class CNpcEnemy : public CEnemyThing
|
|
{
|
|
public:
|
|
enum NPC_UNIT_TYPE
|
|
{
|
|
NPC_FALLING_ITEM = 0,
|
|
NPC_FISH_HOOK = 1,
|
|
NPC_DUST_DEVIL,
|
|
NPC_PENDULUM,
|
|
NPC_FIREBALL,
|
|
NPC_SAW_BLADE,
|
|
NPC_SMALL_JELLYFISH_1,
|
|
NPC_SMALL_JELLYFISH_2,
|
|
NPC_ANEMONE_1,
|
|
NPC_ANEMONE_2,
|
|
NPC_ANEMONE_3,
|
|
NPC_SKELETAL_FISH,
|
|
NPC_CLAM_JUMP,
|
|
NPC_CLAM_STATIC,
|
|
NPC_SQUID_DART,
|
|
NPC_FISH_FOLK,
|
|
NPC_PRICKLY_BUG,
|
|
NPC_SEA_SNAKE,
|
|
NPC_PUFFA_FISH,
|
|
NPC_ANGLER_FISH,
|
|
NPC_HERMIT_CRAB,
|
|
NPC_MINE,
|
|
NPC_BOOGER_MONSTER,
|
|
NPC_SPIDER_CRAB,
|
|
NPC_EYEBALL,
|
|
NPC_BABY_OCTOPUS,
|
|
NPC_ZOMBIE_FISH_FOLK,
|
|
NPC_NINJA_STARFISH,
|
|
NPC_GHOST,
|
|
NPC_GHOST_PIRATE,
|
|
NPC_FLAMING_SKULL,
|
|
NPC_SHARK_MAN,
|
|
NPC_OIL_BLOB,
|
|
NPC_SKULL_STOMPER,
|
|
NPC_MOTHER_JELLYFISH,
|
|
NPC_SUB_SHARK,
|
|
NPC_PARASITIC_WORM,
|
|
NPC_FLYING_DUTCHMAN,
|
|
NPC_IRON_DOGFISH,
|
|
NPC_PARASITIC_WORM_SEGMENT,
|
|
NPC_BALL_BLOB,
|
|
NPC_UNIT_TYPE_MAX,
|
|
};
|
|
|
|
void init();
|
|
void postInit();
|
|
void shutdown();
|
|
void think(int _frames);
|
|
void render();
|
|
void processEvent( GAME_EVENT evt, CThing *sourceThing );
|
|
void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
|
|
void setType( NPC_UNIT_TYPE newType ) {m_type = newType;}
|
|
void setTypeFromMapEdit( u16 newType );
|
|
void setHeading( s32 newHeading ) {m_heading = newHeading;}
|
|
void setHeading( s32 xPos, s32 yPos );
|
|
void addWaypoint( s32 xPos, s32 yPos );
|
|
void setPathType( u8 newType ) {m_npcPath.setPathType( newType );}
|
|
void setStartPos( s32 xPos, s32 yPos );
|
|
void hasBeenAttacked();
|
|
bool canBeCaughtByNet();
|
|
void caughtWithNet();
|
|
|
|
static void CacheActor(int Type);
|
|
|
|
private:
|
|
class CLayerCollision *m_layerCollision;
|
|
|
|
protected:
|
|
// NPC data structure definitions //
|
|
|
|
enum NPC_INIT_FUNC
|
|
{
|
|
NPC_INIT_DEFAULT = 0,
|
|
NPC_INIT_SNAKE = 1,
|
|
NPC_INIT_ACID,
|
|
NPC_INIT_GHOST_PIRATE,
|
|
NPC_INIT_SKULL_STOMPER,
|
|
NPC_INIT_MOTHER_JELLYFISH,
|
|
NPC_INIT_SUB_SHARK,
|
|
NPC_INIT_FLYING_DUTCHMAN,
|
|
NPC_INIT_IRON_DOGFISH,
|
|
NPC_INIT_FALLING_ITEM,
|
|
NPC_INIT_FISH_HOOK,
|
|
NPC_INIT_PENDULUM,
|
|
NPC_INIT_FIREBALL,
|
|
NPC_INIT_RETURNING_HAZARD,
|
|
NPC_INIT_FISH_FOLK,
|
|
NPC_INIT_FLAMING_SKULL,
|
|
NPC_INIT_CIRCULAR_PLATFORM,
|
|
NPC_INIT_PARASITIC_WORM,
|
|
NPC_INIT_PARASITIC_WORM_SEGMENT,
|
|
NPC_INIT_HERMIT_CRAB,
|
|
NPC_INIT_EYEBALL,
|
|
NPC_INIT_BALL_BLOB,
|
|
NPC_INIT_ANEMONE_2,
|
|
};
|
|
|
|
enum NPC_CONTROL_FUNC
|
|
{
|
|
NPC_CONTROL_NONE,
|
|
NPC_CONTROL_MOVEMENT,
|
|
NPC_CONTROL_SHOT,
|
|
NPC_CONTROL_CLOSE,
|
|
NPC_CONTROL_COLLISION,
|
|
};
|
|
|
|
enum NPC_SENSOR_FUNC
|
|
{
|
|
NPC_SENSOR_NONE = 0,
|
|
NPC_SENSOR_JELLYFISH_USER_CLOSE = 1,
|
|
NPC_SENSOR_CLAM_USER_CLOSE,
|
|
NPC_SENSOR_SPIDER_CRAB_USER_CLOSE,
|
|
NPC_SENSOR_NINJA_STARFISH_USER_CLOSE,
|
|
NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
|
|
NPC_SENSOR_GENERIC_USER_VISIBLE,
|
|
NPC_SENSOR_OIL_BLOB_USER_CLOSE,
|
|
NPC_SENSOR_ANEMONE_USER_CLOSE,
|
|
NPC_SENSOR_EYEBALL_USER_CLOSE,
|
|
NPC_SENSOR_SKULL_STOMPER_USER_CLOSE,
|
|
NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE,
|
|
NPC_SENSOR_IRON_DOGFISH_USER_CLOSE,
|
|
NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
|
|
NPC_SENSOR_FISH_HOOK_USER_CLOSE,
|
|
NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
|
|
NPC_SENSOR_HERMIT_CRAB_USER_CLOSE,
|
|
NPC_SENSOR_OCTOPUS_USER_CLOSE,
|
|
NPC_SENSOR_PUFFA_FISH_USER_CLOSE,
|
|
};
|
|
|
|
enum NPC_CLOSE_FUNC
|
|
{
|
|
NPC_CLOSE_NONE = 0,
|
|
NPC_CLOSE_JELLYFISH_EVADE = 1,
|
|
NPC_CLOSE_CLAM_JUMP_ATTACK,
|
|
NPC_CLOSE_CLAM_SNAP_ATTACK,
|
|
NPC_CLOSE_SPIDER_CRAB_ATTACK,
|
|
NPC_CLOSE_GHOST_PIRATE_ATTACK,
|
|
NPC_CLOSE_SHARK_MAN_ATTACK,
|
|
NPC_CLOSE_GENERIC_USER_SEEK,
|
|
NPC_CLOSE_ANEMONE_1_ATTACK,
|
|
NPC_CLOSE_ANEMONE_2_ATTACK,
|
|
NPC_CLOSE_ANEMONE_3_ATTACK,
|
|
NPC_CLOSE_EYEBALL_ATTACK,
|
|
NPC_CLOSE_SKULL_STOMPER_ATTACK,
|
|
NPC_CLOSE_BOOGER_MONSTER_ATTACK,
|
|
NPC_CLOSE_MOTHER_JELLYFISH_ATTACK,
|
|
NPC_CLOSE_SUB_SHARK_ATTACK,
|
|
NPC_CLOSE_FLYING_DUTCHMAN_ATTACK,
|
|
NPC_CLOSE_IRON_DOGFISH_ATTACK,
|
|
NPC_CLOSE_FALLING_ITEM_FALL,
|
|
NPC_CLOSE_FISH_HOOK_RISE,
|
|
NPC_CLOSE_FLAMING_SKULL_ATTACK,
|
|
NPC_CLOSE_SKELETAL_FISH_ATTACK,
|
|
NPC_CLOSE_HERMIT_CRAB_ATTACK,
|
|
NPC_CLOSE_OCTOPUS_ATTACK,
|
|
NPC_CLOSE_PUFFA_FISH_INFLATE,
|
|
};
|
|
|
|
enum NPC_MOVEMENT_FUNC
|
|
{
|
|
NPC_MOVEMENT_STATIC = 0,
|
|
NPC_MOVEMENT_FIXED_PATH = 1,
|
|
NPC_MOVEMENT_FIXED_PATH_WALK,
|
|
NPC_MOVEMENT_MOTHER_JELLYFISH,
|
|
NPC_MOVEMENT_SUB_SHARK,
|
|
NPC_MOVEMENT_FLYING_DUTCHMAN,
|
|
NPC_MOVEMENT_IRON_DOGFISH,
|
|
NPC_MOVEMENT_PENDULUM,
|
|
NPC_MOVEMENT_FIREBALL,
|
|
NPC_MOVEMENT_RETURNING_HAZARD,
|
|
NPC_MOVEMENT_CLAM_RETRACT,
|
|
NPC_MOVEMENT_PARASITIC_WORM,
|
|
NPC_MOVEMENT_STATIC_CYCLE_ANIM,
|
|
NPC_MOVEMENT_SHARK_MAN,
|
|
NPC_MOVEMENT_BALL_BLOB,
|
|
};
|
|
|
|
enum NPC_MOVEMENT_MODIFIER_FUNC
|
|
{
|
|
NPC_MOVEMENT_MODIFIER_NONE = 0,
|
|
NPC_MOVEMENT_MODIFIER_BOB = 1,
|
|
NPC_MOVEMENT_MODIFIER_JELLYFISH,
|
|
NPC_MOVEMENT_MODIFIER_FISH_FOLK,
|
|
NPC_MOVEMENT_MODIFIER_OCTOPUS,
|
|
};
|
|
|
|
enum NPC_TIMER_FUNC
|
|
{
|
|
NPC_TIMER_NONE = 0,
|
|
NPC_TIMER_EVADE_DONE = 1,
|
|
NPC_TIMER_ATTACK_DONE,
|
|
NPC_TIMER_RESPAWN,
|
|
};
|
|
|
|
enum NPC_SHOT_FUNC
|
|
{
|
|
NPC_SHOT_NONE = 0,
|
|
NPC_SHOT_GENERIC = 1,
|
|
};
|
|
|
|
enum NPC_COLLISION_FUNC
|
|
{
|
|
NPC_COLLISION_GENERIC = 0,
|
|
NPC_COLLISION_SPIDER_CRAB_BITE = 1,
|
|
};
|
|
|
|
enum NPC_MOTHER_JELLYFISH_STATE
|
|
{
|
|
MOTHER_JELLYFISH_RETURN_TO_START_1 = 0,
|
|
MOTHER_JELLYFISH_CYCLE_1 = 1,
|
|
MOTHER_JELLYFISH_ATTACK_PLAYER_SPAWN_1,
|
|
MOTHER_JELLYFISH_RETURN_TO_START_2,
|
|
MOTHER_JELLYFISH_CYCLE_2,
|
|
MOTHER_JELLYFISH_ATTACK_PLAYER_SPAWN_2,
|
|
MOTHER_JELLYFISH_RETURN_TO_START_3,
|
|
MOTHER_JELLYFISH_CYCLE_3,
|
|
MOTHER_JELLYFISH_ATTACK_PLAYER_SHOCK,
|
|
};
|
|
|
|
enum NPC_SUB_SHARK_STATE
|
|
{
|
|
SUB_SHARK_MINE_1 = 0,
|
|
SUB_SHARK_MINE_2 = 1,
|
|
SUB_SHARK_CYCLE,
|
|
SUB_SHARK_SWALLOW,
|
|
};
|
|
|
|
enum NPC_FLYING_DUTCHMAN_STATE
|
|
{
|
|
FLYING_DUTCHMAN_ATTACK_PLAYER_1 = 0,
|
|
FLYING_DUTCHMAN_ATTACK_PLAYER_2 = 1,
|
|
FLYING_DUTCHMAN_ATTACK_PLAYER_3,
|
|
};
|
|
|
|
enum NPC_IRON_DOGFISH_STATE
|
|
{
|
|
IRON_DOGFISH_THUMP_1 = 0,
|
|
IRON_DOGFISH_LASER_EYE_1 = 1,
|
|
IRON_DOGFISH_THUMP_2,
|
|
IRON_DOGFISH_ROLL,
|
|
IRON_DOGFISH_LASER_EYE_2,
|
|
};
|
|
|
|
enum NPC_FLAMING_SKULL_STATE
|
|
{
|
|
FLAMING_SKULL_ATTACK = 0,
|
|
FLAMING_SKULL_RETURN = 1,
|
|
};
|
|
|
|
enum NPC_HERMIT_CRAB_STATE
|
|
{
|
|
HERMIT_CRAB_NO_ATTACK = 0,
|
|
HERMIT_CRAB_PUNCH_ATTACK = 1,
|
|
HERMIT_CRAB_ROLL_ATTACK,
|
|
};
|
|
|
|
enum NPC_PUFFA_FISH_STATE
|
|
{
|
|
PUFFA_FISH_NO_INFLATE = 0,
|
|
PUFFA_FISH_TURN = 1,
|
|
PUFFA_FISH_INFLATE,
|
|
};
|
|
|
|
enum NPC_GENERIC_HIT_STATE
|
|
{
|
|
NPC_GENERIC_HIT_CHECK_HEALTH = 100,
|
|
NPC_GENERIC_HIT_RECOIL = 101,
|
|
NPC_GENERIC_HIT_DEATH_START,
|
|
NPC_GENERIC_HIT_DEATH_END,
|
|
};
|
|
|
|
enum
|
|
{
|
|
NPC_JELLYFISH_RESISTANCE = 64,
|
|
NPC_BOOGER_MONSTER_MAX_EXTENSION = 20,
|
|
NPC_SUB_SHARK_HIGH_SPEED = 6,
|
|
NPC_PARASITIC_WORM_SPACING = 6,
|
|
NPC_PARASITIC_WORM_LENGTH = 10,
|
|
EXTEND_UP = true,
|
|
EXTEND_DOWN = false,
|
|
EXTEND_RIGHT = true,
|
|
EXTEND_LEFT = false,
|
|
EXTEND_CLOCKWISE = true,
|
|
EXTEND_ANTICLOCKWISE = false,
|
|
|
|
NPC_ENEMY_MAPEDIT_OFFSET = 10,
|
|
};
|
|
|
|
enum DETECT_TYPE
|
|
{
|
|
DETECT_NO_COLLISION = 0,
|
|
DETECT_ALL_COLLISION = 1,
|
|
DETECT_ATTACK_COLLISION_GENERIC,
|
|
};
|
|
|
|
|
|
typedef struct NPC_DATA_TYPE
|
|
{
|
|
FileEquate skelType;
|
|
// FileEquate animData;
|
|
u16 initAnim;
|
|
NPC_INIT_FUNC initFunc;
|
|
NPC_SENSOR_FUNC sensorFunc;
|
|
NPC_MOVEMENT_FUNC movementFunc;
|
|
NPC_MOVEMENT_MODIFIER_FUNC movementModifierFunc;
|
|
NPC_CLOSE_FUNC closeFunc;
|
|
NPC_TIMER_FUNC timerFunc;
|
|
bool canTalk;
|
|
u8 speed;
|
|
u16 turnSpeed;
|
|
DETECT_TYPE detectCollision;
|
|
DAMAGE_TYPE damageToUserType;
|
|
u16 initHealth;
|
|
u16 moveAnim;
|
|
NPC_SHOT_FUNC shotFunc;
|
|
u16 dieAnim;
|
|
u16 recoilAnim;
|
|
NPC_COLLISION_FUNC collisionFunc;
|
|
bool canBeNetted;
|
|
}
|
|
NPC_DATA;
|
|
|
|
static NPC_UNIT_TYPE mapEditConvertTable[NPC_UNIT_TYPE_MAX];
|
|
|
|
// functions
|
|
|
|
bool processSensor();
|
|
void processMovement( int _frames );
|
|
void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
|
|
void processShot();
|
|
void processClose( int _frames );
|
|
void processCollision();
|
|
void processTimer( int _frames );
|
|
bool isCollisionWithGround();
|
|
|
|
void processGenericGotoTarget( int _frames, s32 xDist, s32 yDist, s32 speed );
|
|
void processGenericGetUserDist( int _frames, s32 *distX, s32 *distY );
|
|
void processGenericFixedPathMove( int _frames, s32 *moveX, s32 *moveY, s32 *moveVel, s32 *moveDist );
|
|
void processGenericFixedPathWalk( int _frames, s32 *moveX, s32 *moveY );
|
|
bool processGroundCollisionReverse( s32 *moveX, s32 *moveY );
|
|
|
|
void reinit();
|
|
|
|
// small jellyfish functions
|
|
|
|
void processSmallJellyfishSensor();
|
|
void processSmallJellyfishMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
|
|
void processCloseSmallJellyfishEvade( int _frames );
|
|
|
|
// baby octopus functions
|
|
|
|
void processBabyOctopusMovementModifier( int _frames, s32 dist, s16 headingChange );
|
|
void processCloseOctopusAttack( int _frames );
|
|
|
|
// fish folk functions
|
|
|
|
void processFishFolkMovementModifier( int _frames, s32 distX, s32 distY );
|
|
|
|
// ball blob functions
|
|
|
|
void processBallBlobMovement( int _frames, s32 *moveX, s32 *moveY );
|
|
|
|
// clam functions
|
|
|
|
void processCloseClamJumpAttack( int _frames );
|
|
void processCloseClamSnapAttack( int _frames );
|
|
|
|
// spider crab functions
|
|
|
|
void processCloseSpiderCrabAttack( int _frames );
|
|
void processSpiderCrabCollision();
|
|
|
|
// hermit crab functions
|
|
|
|
void processCloseHermitCrabAttack( int _frames );
|
|
|
|
// ghost pirate functions
|
|
|
|
void processCloseGhostPirateAttack( int _frames );
|
|
|
|
// puffa fish functions
|
|
|
|
void processClosePuffaFishInflate( int _frames );
|
|
|
|
// shark man functions
|
|
|
|
void processSharkManMovement( int _frames, s32 *moveX, s32 *moveY );
|
|
void processCloseSharkManAttack( int _frames );
|
|
|
|
// anemone functions
|
|
|
|
void processCloseAnemone1Attack( int _frames );
|
|
void processCloseAnemone2Attack( int _frames );
|
|
void processCloseAnemone3Attack( int _frames );
|
|
|
|
// skeletal fish functions
|
|
|
|
void processCloseSkeletalFishAttack( int _frames );
|
|
|
|
// eyeball functions
|
|
|
|
void processCloseEyeballAttack( int _frames );
|
|
|
|
// flaming skull functions
|
|
|
|
void processCloseFlamingSkullAttack( int _frames );
|
|
|
|
// skull stomper functions
|
|
|
|
void processCloseSkullStomperAttack( int _frames );
|
|
|
|
// booger monster functions
|
|
|
|
void processCloseBoogerMonsterAttack( int _frames );
|
|
|
|
// mother jellyfish functions
|
|
|
|
void processMotherJellyfishMovement( int _frames );
|
|
void processCloseMotherJellyfishAttack( int _frames );
|
|
|
|
// sub shark functions
|
|
|
|
void processSubSharkMovement( int _frames );
|
|
void processCloseSubSharkAttack( int _frames );
|
|
|
|
// parasitic worm functions
|
|
|
|
void processParasiticWormMovement( int _frames );
|
|
|
|
// flying dutchman functions
|
|
|
|
void processFlyingDutchmanMovement( int _frames );
|
|
void processCloseFlyingDutchmanAttack( int _frames );
|
|
|
|
// iron dogfish functions
|
|
|
|
void processIronDogfishMovement( int _frames );
|
|
void processStandardIronDogfishAttack( int _frames );
|
|
void processCloseIronDogfishAttack( int _frames );
|
|
|
|
// hazard functions
|
|
|
|
void processCloseFallingItemFall( int _frames );
|
|
void processCloseFishHookRise( int _frames );
|
|
void processPendulumMovement( int _frames );
|
|
void processFireballMovement( int _frames );
|
|
void processReturningHazardMovement( int _frames );
|
|
|
|
// data
|
|
|
|
static NPC_DATA m_data[NPC_UNIT_TYPE_MAX];
|
|
|
|
static s32 playerXDist;
|
|
static s32 playerYDist;
|
|
|
|
static s32 playerXDistSqr;
|
|
static s32 playerYDistSqr;
|
|
|
|
// internal variables
|
|
|
|
NPC_UNIT_TYPE m_type;
|
|
NPC_CONTROL_FUNC m_controlFunc;
|
|
NPC_CONTROL_FUNC m_oldControlFunc;
|
|
NPC_TIMER_FUNC m_timerFunc;
|
|
NPC_SENSOR_FUNC m_sensorFunc;
|
|
CNpcPath m_npcPath;
|
|
s32 m_heading;
|
|
s32 m_fireHeading;
|
|
s32 m_velocity;
|
|
bool m_evadeClockwise;
|
|
s32 m_movementTimer;
|
|
s32 m_timerTimer;
|
|
s32 m_extension;
|
|
bool m_extendDir;
|
|
s16 m_rotation;
|
|
DVECTOR m_base;
|
|
DVECTOR m_initPos;
|
|
u8 m_state;
|
|
u8 m_salvoCount;
|
|
bool m_animPlaying;
|
|
bool m_reversed;
|
|
s32 m_health;
|
|
bool m_isActive;
|
|
|
|
s32 m_frame;
|
|
int m_animNo;
|
|
CActorGfx *m_actorGfx;
|
|
DVECTOR m_drawOffset;
|
|
|
|
virtual void collidedWith(CThing *_thisThing);
|
|
|
|
// position history stuff
|
|
|
|
class CNpcPositionHistory
|
|
{
|
|
public:
|
|
DVECTOR pos;
|
|
CNpcPositionHistory *next;
|
|
CNpcPositionHistory *prev;
|
|
};
|
|
|
|
CNpcPositionHistory *m_positionHistory;
|
|
};
|
|
|
|
|
|
/*****************************************************************************/
|
|
#endif
|