SBSPSS/source/level/layertile.h
2000-12-08 14:48:50 +00:00

43 lines
829 B
C++

/************************/
/*** Tile Layer Class ***/
/************************/
#ifndef __LAYER_TILE_H__
#define __LAYER_TILE_H__
/*****************************************************************************/
class CLayerTile : public CLayer
{
public:
enum LAYER_TILE_SUBTYPE
{
LAYER_TILE_SUBTYPE_BACK=0,
LAYER_TILE_SUBTYPE_MID,
LAYER_TILE_SUBTYPE_ACTION,
LAYER_TILE_SUBTYPE_FORE,
LAYER_TILE_SUBTYPE_MAX
};
CLayerTile(sLayerHdr *Hdr,sTile *_TileList,sTri *_TriList,sQuad *_QuadList,sVtx *_VtxList);
~CLayerTile();
void init();
void shutdown();
void render();
void think(int _frames);
private:
sTile *TileList;
sTri *TriList;
sQuad *QuadList;
sVtx *VtxList;
sTileMapElem *Map;
};
/*****************************************************************************/
#endif