86 lines
1.5 KiB
C++
86 lines
1.5 KiB
C++
/*=========================================================================
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nscrab.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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void CNpcEnemy::processCloseSpiderCrabAttack( int _frames )
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{
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s32 velocity;
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DVECTOR newPos = Pos;
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velocity = m_velocity * _frames;
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if ( m_extendDir == EXTEND_RIGHT )
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{
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newPos.vx += velocity;
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m_heading = 0;
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}
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else
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{
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newPos.vx -= velocity;
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m_heading = 2048;
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}
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s32 horizontalExtension = abs( newPos.vx - m_base.vx );
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if ( horizontalExtension > 128 )
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{
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if ( m_extendDir == EXTEND_RIGHT )
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{
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newPos.vx = m_base.vx + 128;
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}
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else
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{
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newPos.vx = m_base.vx - 128;
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}
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newPos.vy = m_base.vy;
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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}
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else
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{
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newPos.vy = m_base.vy - ( ( 20 * rsin( horizontalExtension << 4 ) ) >> 12 );
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}
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// check for collision with ground
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if ( m_layerCollision->getHeightFromGround( newPos.vx, newPos.vy ) < 0 )
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{
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// abort jump
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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}
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else
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{
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Pos = newPos;
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}
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}
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