88 lines
1.7 KiB
C++
88 lines
1.7 KiB
C++
/*=========================================================================
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pleaf.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PLEAF_H__
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#include "platform\pleaf.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLeafPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_npcPath.setPathType( CNpcPath::SINGLE_USE_PATH );
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m_isActive = false;
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_RESPAWN;
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m_isActivated = false;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLeafPlatform::processMovement( int _frames )
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{
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if ( m_isActivated )
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{
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s32 moveX, moveY;
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s32 distX, distY, heading;
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bool pathComplete;
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m_npcPath.thinkVertical( Pos, &pathComplete, &distX, &distY, &heading );
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if ( pathComplete )
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{
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m_isActive = false;
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m_timer = getRnd() % ( 4 * GameState::getOneSecondInFrames() );
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m_timerType = NPC_PLATFORM_TIMER_RESPAWN;
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}
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else
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{
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moveX = 0;
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moveY = m_speed * _frames;
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if ( heading == 3072 )
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{
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moveY = -moveY;
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}
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s32 groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy + moveY, 16 );
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if ( groundHeight < moveY )
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{
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moveY = groundHeight;
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moveX = 2 * _frames;
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}
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Pos.vx += moveX;
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Pos.vy += moveY;
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}
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}
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else
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{
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if ( m_contact )
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{
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m_isActivated = true;
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}
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}
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} |