89 lines
1.6 KiB
C++
89 lines
1.6 KiB
C++
/*=========================================================================
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ANIMHEADER.H
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Author: Gary Liddon @
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Created:
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Project:
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Purpose:
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Copyright (c) 1998 G R Liddon
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===========================================================================*/
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#ifndef __ANIMHEADER_H__
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#define __ANIMHEADER_H__
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#pragma warning( disable : 4786 )
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/*----------------------------------------------------------------------
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Includes
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-------- */
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/* Std Lib
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------- */
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#include <vector>
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#include <map>
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/* Glib
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---- */
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#include <gtypes.h>
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#include <gstring.hpp>
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/* Local
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----- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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struct AnimHeaderItem
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{
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GString m_AnimName;
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int m_Frame;
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};
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class AnimHeaderFile
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{
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private:
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GString m_lastLoadedFile;
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std::map<GString,AnimHeaderItem> m_strToInfo;
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void makeTexNameCompliant(GString & str);
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public:
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void load(char const * name);
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bool find(GString const & str,AnimHeaderItem & result);
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char const * getLastFileLoaded(void)
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{return(m_lastLoadedFile);}
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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/* Vars
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---- */
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/* Data
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---- */
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/* Functions
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--------- */
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void readAnimHeaderFile(char const * Name,std::vector<AnimHeaderItem> & Items);
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/*---------------------------------------------------------------------- */
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#endif /* __ANIMHEADER_H__ */
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/*===========================================================================
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end */
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