SBSPSS/source/platform/pgeyser.cpp
Charles 1ed6b3c05f
2001-06-01 16:30:37 +00:00

141 lines
2.4 KiB
C++

/*=========================================================================
pgeyser.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PGEYSER_H__
#include "platform\pgeyser.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcGeyserPlatform::postInit()
{
CNpcPlatform::postInit();
m_isFiring = false;
m_state = GEYSER_READY;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcGeyserPlatform::processMovement( int _frames )
{
if ( m_isFiring )
{
s32 minY, maxY;
m_npcPath.getPathYExtents( &minY, &maxY );
switch ( m_state )
{
case GEYSER_DROPPING:
{
if ( maxY - Pos.vy == 0 )
{
m_isFiring = false;
reinit();
m_state = GEYSER_READY;
}
else
{
s32 moveY = m_speed * _frames;
if ( Pos.vy < ( minY + 64 ) )
{
s32 multiplier = Pos.vy - minY;
moveY = ( multiplier * moveY ) >> 6;
if ( moveY < 1 )
{
moveY = 1;
}
}
Pos.vy += moveY;
if ( Pos.vy > maxY )
{
Pos.vy = maxY;
}
}
break;
}
case GEYSER_RISING:
{
if ( minY - Pos.vy == 0 )
{
m_state = GEYSER_DROPPING;
}
else
{
s32 moveY = m_speed * _frames;
if ( Pos.vy < ( minY + 64 ) )
{
s32 multiplier = Pos.vy - minY;
moveY = ( multiplier * moveY ) >> 6;
if ( moveY < 1 )
{
moveY = 1;
}
}
Pos.vy -= moveY;
if ( Pos.vy < minY )
{
Pos.vy = minY;
}
}
break;
}
}
}
else
{
Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcGeyserPlatform::processTimer( int _frames )
{
if ( m_timer > 0 )
{
m_timer -= _frames;
}
else
{
if ( m_state == GEYSER_READY )
{
m_isFiring = true;
Pos = m_base;
m_state = GEYSER_RISING;
CSoundMediator::playSfx( CSoundMediator::SFX_WORLD_OBJECT__GEYSER );
}
}
}