58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#if !defined(AFX_GUILAYERFX_H__06B9ED8F_0F1A_4D43_8DE9_788996BCAB52__INCLUDED_)
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#define AFX_GUILAYERFX_H__06B9ED8F_0F1A_4D43_8DE9_788996BCAB52__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// GUILayerFX.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CGUILayerFX dialog
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class CGUILayerFX : public CDialog
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{
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// Construction
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public:
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CGUILayerFX(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CGUILayerFX)
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enum { IDD = IDD_LAYER_FX };
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CSpinButtonCtrl m_HeightSpin;
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CSpinButtonCtrl m_SpeedSpin;
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CSpinButtonCtrl m_WidthSpin;
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CEdit m_Width;
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CEdit m_Height;
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CEdit m_Speed;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CGUILayerFX)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void DisableCallback(bool f) {CallbackFlag=f;}
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void SetVal(CEdit &Dlg,int Number);
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int GetVal(CEdit &Dlg);
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protected:
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bool CallbackFlag;
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// Generated message map functions
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//{{AFX_MSG(CGUILayerFX)
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afx_msg void OnParamChange();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_GUILAYERFX_H__06B9ED8F_0F1A_4D43_8DE9_788996BCAB52__INCLUDED_)
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