32 lines
652 B
C++
32 lines
652 B
C++
/*=========================================================================
|
|
|
|
nfskull.h
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __ENEMY_NFSKULL_H__
|
|
#define __ENEMY_NFSKULL_H__
|
|
|
|
class CNpcFlamingSkullEnemy : public CNpcEnemy
|
|
{
|
|
virtual void postInit();
|
|
protected:
|
|
virtual void processEnemyCollision( CThing *thisThing );
|
|
virtual bool processSensor();
|
|
virtual void processClose( int _frames );
|
|
|
|
enum NPC_FLAMING_SKULL_STATE
|
|
{
|
|
FLAMING_SKULL_ATTACK = 0,
|
|
FLAMING_SKULL_RETURN = 1,
|
|
};
|
|
};
|
|
|
|
#endif |